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Create a new RP
#1
Posted 20 July 2005 - 07:52 PM
However, I'm still thinking of having one roleplay that is created by combining opinions of roleplayers together (in the feasible way, of course), just to see how successful a roleplay can be with combined effort in creation. So, just name your preferred or would-like-to-see:
- setting (medieval, modern, futuristic or what)
- plot-line (what sort of main plot or story in the background)
- roleplay method (freeform or prodded along by creator or something else)
- species (not necessarily according to setting)
- special abilities (psychic powers, magic, the likes)
- miscellanous (other stuff not mentioned above)
- length of RP (approximately how long would you like it to take to reach the end)
The meshing process will be done in this thread, and when everyone (or the majority) agrees with the way the roleplay is developing, the OOC thread will be written, a manager (or just creator) will be chosen, and the roleplay will go up. Sounds good?
Yes, this is quite like the creation of Necropolis, only this time round, everyone... and I mean everyone, oldies or newbies or retired but seeking to come back roleplayers... can be involved. So, ladies and gentlemen... ^^ let the ideas flow.

: Drache - Roleplay Archive & Dreamers Artistic Gallery & Seluna's Userstyles :
: Dreamers Gamers @ Playfire, finding who's playing what now! :
: Working on making myself and my websites better. :
#2
Posted 20 July 2005 - 09:01 PM
I'd suggest a plotline that can work in a number of settings. Something to do with civil war, where neighbours and countrymen, friends and perhaps even family, are at conflict over their views on the future of the created setting. Civil War is a well-rounded basis for a plotline because it creates tension and character goals, as well as leaves room for traits such as despair, suffering, conflict, death, change and perhaps even love.
Setting isn't quite as important as a solid plotline and I believe the plotline of a civil war works well for this sort of RPG creation. Because civil war also leaves room for many creative elements such as player/character factions and contrasting character views. It also has the capacity to be more then just 'good vs. evil' or 'us vs. them'.

Kept inside our idle race
Grow seven idols, false embrace
Rest your head now don't you cry
Don't ever ask the reasons why.
#3
Posted 20 July 2005 - 09:47 PM
I personally prefer a Sci-Fi/Modern Day/Alternate Timeline setting, but fantasy suits me fine as well. I seem to like playing the role of a soldier, so I'd have no objections to Tim's suggestion.

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#4
Posted 20 July 2005 - 09:56 PM
Surely not every single roleplayer out here prefers civil war, right? So please, voice your plot opinions.

: Drache - Roleplay Archive & Dreamers Artistic Gallery & Seluna's Userstyles :
: Dreamers Gamers @ Playfire, finding who's playing what now! :
: Working on making myself and my websites better. :
#5
Posted 20 July 2005 - 10:28 PM
Like, have (just for example, not an actual setting) three nations. you can be a merchant, and write about adventures you have while trading and wandering about this world. or, you could be a mercenary, working for nation one then, when their done fighting with nation two, join nation three in its new conflict fighting nation one.
An rp without any real end, that would just talk about living in this rp world. kind of like an mmorpg, but in text form. i think something like that might be kind of cool to see.

Another change. The other will be back soon probably, I want to touch it up a bit. Until then, enjoy.
The Taste of Hain:

Listening to: Porcupine Tree still, Red Hot Chili Peppers new CD, its not that bad, and other RHCP stuff (like Californication, just bought it.)
Playing: Civ II, not much else.
Watching: Yeah, still nothing.
#6
Posted 20 July 2005 - 11:00 PM
These things that i thought couldn't stray..
From the thing that mattered to me most...
But here i lay...
Broken and wondering
Just what was the meaning...
To all our fighting.....
Shattered and incomplete
This comfort i hope to seek...
Was lost when you left me....
#7
Posted 21 July 2005 - 02:09 AM
Notice that the RPs that really get to finish are usually either ones that have short plot, (Dragon vs Pheonix & Draconian Chronicles I) or took really darn long to complete (DC III). >.> Heck it is happening right now with many of our RPs...
This post has been edited by Yume-chan: 21 July 2005 - 02:12 AM
#8
Posted 21 July 2005 - 03:21 AM
http://en.wikipedia.org/wiki/Civil_war
So you see a civil war can count for many things, but I'd suggest instead of leaning towards something as rapid and less violent as a political coup, that our setting should be based around something like a long drawn out civil war between competing factions or rulers trying to pacify and take control of the setting country/empire/universe/whatever.
Also, because it is a long drawn out war take our opportunity to make something with an open ended conclusion. As in, the ending and victors of the civil war are not predetermined at the start of the RPG, and that the 'factions' of players at the beginning of the RPG don't necessarily have to be the same at the end. Open-ended Roleplaying, but not necessarily freeform as each character should have some part to play and not just fade into the background or take off in their own private world.
Also remember civil wars are very tragic things and never straightforward things. If we use this idea we have to keep things simple without resorting back to the "clichés of RPGing warfare".
The setup to the RPG can be simple but its likely the actual playing of such an RPG would be complex and possibly not what we're looking for in this project. Not my decision to make though.
I'm not really interested in working out a setting for this, I'm more suited to working on the backstory and things of that nature. What drives the RPG.

Kept inside our idle race
Grow seven idols, false embrace
Rest your head now don't you cry
Don't ever ask the reasons why.
#9
Posted 21 July 2005 - 05:46 PM
Anyway, any more other ideas? Keero, I quite like the vampire rp idea ^^ and also Krazed's idea of a non-conflict roleplay sounds fun... considering most of our roleplays involve war and fighting of some kind.

: Drache - Roleplay Archive & Dreamers Artistic Gallery & Seluna's Userstyles :
: Dreamers Gamers @ Playfire, finding who's playing what now! :
: Working on making myself and my websites better. :
#10
Posted 21 July 2005 - 07:47 PM
Sel, if you think I should outline more about my Fantasy/Western Rp, just say so.
#11
Posted 21 July 2005 - 08:17 PM
Nope I have no problem with your roleplay, Stranger. ^^; It's scheduled to go up once I see your finished work. Same goes for the other roleplay in queue.
I'm just looking to create another roleplay, one that can be rightfully called a dreamers roleplay, not a Tim's roleplay or Penguin's roleplay. One that the majority, if not everyone, can be involved in its very creation all the way to the end. Many of our roleplays come to a prematured end, and though I joined many, I've only seen two played out fully and come to an end.
The roleplay, like I said in my first post, is to be created from everyone's opinions and preference so that at least something will attract the roleplayers to stay on. Straying roleplayers is another problem with our roleplays. I wish that in having a hand in development, roleplayers will have incentive to stay on.
And, I genuinely would like to see what is the type of roleplay that everyone prefers in an approximate common. Of course, if it turns out unique, that's always a plus. You can say that this is a little experiment to see how having members being involved in the very development can affect a roleplay and how successful it can be.
XD You know, this accurately describe my very first roleplay, that one which got me addicted/obsessed with roleplaying. It was pretty much episodic, the plot not obsessed about, and characters have side-stories (romance, hidden past revealed, the likes) and it was pretty easy for new rpers to join in. I'm very interested to see something like that in dreamers.

: Drache - Roleplay Archive & Dreamers Artistic Gallery & Seluna's Userstyles :
: Dreamers Gamers @ Playfire, finding who's playing what now! :
: Working on making myself and my websites better. :
#12
Posted 21 July 2005 - 08:34 PM
Anyway, thanx for the encouragement Sel. I did in fact have another idea. A roleplay in which the player's more or less play, or at least make an honest attempt to do so themselves. The clincher is its set in a fantasy realm, or a techie realm or some such. We could use that Civil War theme, too. Like have it start off as "us" just graduating from a military academy. Of course the rp wouldn't be completely serious or completely truthful about ourselves, but it would make things interesting.
This post has been edited by Stranger: 21 July 2005 - 08:59 PM
#13
Posted 21 July 2005 - 09:17 PM
>.< Adam, you know better than to react to SR's post. Brian, don't go overboard with expressing your opinion please, I would really hate to have to deal with you or your posts. If you have problems with each other, get it over with yourselves, or bring it to me. I'll willing to hear the both of you out, at the same time even. Just please don't make things difficult in the RP forum.
It would, make things interesting I mean. Having to roleplay ourselves, you mean? That's something that's quite rarely done, isn't it? But yea... it sounds like fun. Let's see how everyone else think about this?

: Drache - Roleplay Archive & Dreamers Artistic Gallery & Seluna's Userstyles :
: Dreamers Gamers @ Playfire, finding who's playing what now! :
: Working on making myself and my websites better. :
#14
Posted 21 July 2005 - 09:26 PM
Like, it would be continuous. Not just a civil war, that would end with them winning or losing. there could be a civil war in the plot, but it wouldnt be the focus. the focus would be on the world at large. it could be one to help noobs to start in and learn the basics, and that would hopefully keep old rpers interested too. you could be a peasant talking about the conditions of your life, whether its good or bad, and tlak about the theives harrassing you, or be the peasants king, and improve the peasants life, or tax the hell out of him. Or, you could be the leader of an uprising against the king of this country, either for good or evil purposes.
now, i suppose part of the plot could be an ultimately evil figure that controls the evil and he'd be locked in a continuous struggle against the ultimately good character (think voldemort to dumbledore in Harry Potter) and give these roles up to whoever wants them. if theres multiple people who want each role,, we could figure something out im sure. but these would be (in my opinion) harder to fill. i dont know about others, but i'd rather be just someone who lives in this world, rather than the major character.
now about this idea, it'd be like, THE evil dude has somehow manipulated the uprising, but THE good guy would manipulate others to stop it. I dunno, getting in over my head here it feels like, but im really just thinking out loud. but, this to me, sounds like the basis at least of a good idea. someone, back me up here =p.

Another change. The other will be back soon probably, I want to touch it up a bit. Until then, enjoy.
The Taste of Hain:

Listening to: Porcupine Tree still, Red Hot Chili Peppers new CD, its not that bad, and other RHCP stuff (like Californication, just bought it.)
Playing: Civ II, not much else.
Watching: Yeah, still nothing.
#15
Posted 22 July 2005 - 02:15 AM
Then the next post (which will be from another person o'course) will go to a completly different place in the same country and show how that rper's characters are being effected by the same war. Every different person's post will have nearly nothing to do with anyone elses. But each indivual roleplayer has to keep their many stories/posts consistent to eachother and make sense so that in a way we'll have several, maybe more (hopefully) mini-roleplays inside one roleplay. This also solves the "don't use my character problem" since you simply put your charcter in a different town/city etc from everyone elses'.
Or if you feel you can trust the others, have your characters in the same area. I feel this can be accomplished with 10-20 roleplayers. Then have them have one-two characters a piece and you have a great roleplay on your hands. Quite epic if you ask me. Also, since this is a massive collab. rp, i feel we should all have a say in the developement of the world this is taking place on, countries ect.
Lastly, i think i should have a slight say in this moderator thing since i came up with this idea of creating an rp where everyone has a say in it back in the "question to rpers" topic (not sure if it was that one or not, Seluna would know since she started the topic i belive). How's this body of work and ideas i supplied for you?
This post has been edited by LonelyTsukasa2025: 22 July 2005 - 02:15 AM

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