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Zee
Ok in all the final fantasy games something pissed people off. I wanna know what pissed you off in any of the games. In FFX the sphere grid pissed me off cause I eighter ran out of a much needed sphere or I never had it or I was blocked and had to go back. Another thing that pissed me was when I lost a battle I knew I was gonna win, in a battle like that I know everything about the enemy and their attacks they used. And then they do something unexpected, something that Maester Seymour would dot, or when fighting Jecht. these things might not bother you but they got to me. My first time playing FF7 also was horrible I had to start over after I made it near the end of disk one. I had it to the ancient city with the black materia and had to fight that door after i caught that old geezer runnin around. then I found out all my good materia was on Red XIII and he wasn't in my party.
Final Fantasist
Well, for me, it was the fight with Yunalesca, I mean god >_> That was a very difficult battle, i had to repeat the battle at least three times, to get the strategy to beat her. I actually made her help me from time to time xD

When Garnet loses her voice, in one of the playthroughs i used her, I was in a boss battle, and, I believe this is what happens, while she hasn't recovered her voice, sometimes her attacks will fail and say that Garnet can't concentrate or something, cause of that a very much needed healing spell didn't work and I died...

And Seymour Flux, the one you fight at Mt. Gagazet, but everyone knows how bichie he is xD
Xerno
Well, I usually don't really get pissed off like that, but I can think of one thing: in FFVII, that blasted boss in the Temple of the Ancients; Demon Gate! Aaargh~! It's so unfair, that boss is probably the strongest one of disc 1, and once you've saved your game right before this battle it turns out you can't backtrack to level up anymore. And there are no random encounters at this point either.

So I just ended up being stuck on that boss with a low level party, and I didn't have any other saves. It looked like I'd have to start over, but after hours of frustration I got vèry lucky and managed to beat the boss after all. So yes, that did get on my nerves. I think it was my anger that finally defeated that boss. x'D
Athrun
QUOTE (Xerno @ May 20 2006, 08:38 PM) *
Well, I usually don't really get pissed off like that, but I can think of one thing: in FFVII, that blasted boss in the Temple of the Ancients; Demon Gate! Aaargh~! It's so unfair, that boss is probably the strongest one of disc 1, and once you've saved your game right before this battle it turns out you can't backtrack to level up anymore. And there are no random encounters at this point either.

I remember, last time I played I Omnislashed him.

One thing that will forever annoy me is the way Necron appears out of nowhere as the final boss in a certain FF game. I thought that was really lame.
Flame
QUOTE (Xerno @ May 20 2006, 07:38 PM) *
Well, I usually don't really get pissed off like that, but I can think of one thing: in FFVII, that blasted boss in the Temple of the Ancients; Demon Gate! Aaargh~! It's so unfair, that boss is probably the strongest one of disc 1, and once you've saved your game right before this battle it turns out you can't backtrack to level up anymore. And there are no random encounters at this point either.

So I just ended up being stuck on that boss with a low level party, and I didn't have any other saves. It looked like I'd have to start over, but after hours of frustration I got vèry lucky and managed to beat the boss after all. So yes, that did get on my nerves. I think it was my anger that finally defeated that boss. x'D


Actually he is by the far my favourite boss though he caused me so much frustration on my first playthrough... and I hate to tell you this but you CAN level up but there is only one room that you can... in fact it's one of the best places to level up in the game. In the room with the painting of Meteor on the wall you can fight monsters which can easily be defeated by you're newly aquired Bahamut and then just outside of the room you can heal yourself for free...

However, it's more fun on lower levels, especially if you don't have Big Guard happy.gif

Anyway my answer to the question is... FFVIII's junction system... I hated the fact that I couldn't use X magic without my Max HP going down or my strength. It meant that I mostly just used GF's who I was compatible with and cheap skills such as revive and recover, it took away my freedom and the challenge of the game.

The second thing (yeah I'm allowing myself a second one) is undead bosses who are really tough and fun but can be defeated with a Pheonix Down... the thing is on playthroughs I'll end up using a pheonix down just because I know it's quicker... BAH!
Seraphic Dreamer
well...I can't think of many things in the actual games that got me so upset...but I remember losing 3 hours of gameplay once because the power went out...but I think that would make anyone upset... dry.gif
Xerno
QUOTE (Flame)
and I hate to tell you this but you CAN level up but there is only one room that you can... in fact it's one of the best places to level up in the game.

Omg...! If you had told me this right after I managed to beat that boss, then I would probably have been seriously upset xD . But now I actually feel quite satisfied that I managed to make it through without leveling up. xP
AbYsS
The sphere grid in Final Fantasy X really itched at my noggin. I disliked having to go in and mess around with it for nearly 20 minutes to get it how I wanted every few Sphere 'levels'.

FFX and FFX-2's Blitzball made me twitch too, along with the stupid Sphere Break in FFX-2. I am just not one for those types of mini-games. Not really all that fun, In my opinion.

I know in Final Fantasy IV I hated it when you had to find the Magnetic cave and Had all mah metal Items equipped and I got owned. It really pissed me off. >.o All that work up to that point was just lost, I swear.
Mushroom
Blah, the chocobo sidequest in FFVIII was unbearable. It was a horrible minigame, that sometimes made no sense at all, and to top it off, it didn't even have a particularly good reward, which if I remember rightly was a card. Which by the point you have access to finish the game, is prett ymuch obsolete, if you've been playing cards well.
Pesmerga
hmmm, Demon Gate was annoying, but nothing unbearable.
I really disliked FF VIII's Junction System, cause it took me so much time, plus I couldn't use certain magic, as Flame mentioned before me, cause I would get weaker from it, so summons and normal attacks is what I used most.

Other then that, no I don't have anything I hate.
Zee
The final fight in FFX was really disapointing. I mean you might as well just use one person since no one could die. I mean fighting most fiends were more exciting. He was the last boss and really easy. I had everyones over drive and I didn't know what to expect. The game really had a crapy final battle.
Flame
Although the game had a bad final battle it didn't bother me because there were so much more powerful fiends to fight.

FFVIII had the worst chocobo sidequest, but that was rectified with chocobo Hot&Cold happy.gif (I loved that minigame, and the music).
Zee
Chocobo's FFX made me kinda resent chocobo's because of having to train and race them in order to get Tidus' item for his ultimate weapon.
Mushroom
QUOTE (Flame @ May 21 2006, 02:58 PM) *
FFVIII had the worst chocobo sidequest, but that was rectified with chocobo Hot&Cold happy.gif (I loved that minigame, and the music).


A man afte rym own heart biggrin.gif

Another thing that I found really frustrating in VIII was the inability to level up. As you elveled up, so did the enmies o an extent, as well as bosses. This annoyed me after hours of fights since it made no difference to how much of an edge I had on most bosses.
Zee
So your saying when you leveled up the monsters leveld up to match your strength?
Mushroom
QUOTE (Zee @ May 21 2006, 03:20 PM) *
So your saying when you leveled up the monsters leveld up to match your strength?


To a certain extent yes. An easy example is if you fight up outide the garden at the beggining, after awhile the spells you can draw from them go up a level - this is a telltale sign they're now stronger. With monsters this usually wasn't too bad, but bosses hp could significantly go up - I remember fighting the last boss, her hp was ALOT higher if you had really good guys. I mean it kept it relative and gave a challenge, but it was also annoying that hours of levelling wouldn't give you a hard earned edge.
Zee
I know what you mean. You level up to make monsters you previosly fought significantly weaker if you return to fight them if you go back, but instead they've gotten stronger?
Pesmerga
yes, the enemies in FF VIII level up as you do.
Mushroom
Yea, basically. Although you've got sronger, so have they to an extent, so you don't get as much of an advantage. Enemies at the beginning of the game were still fairly easy but I found the further I got on the difficulter it was...again, I'm not being negative, I think this is a good thing to an extent, but with random battles, it got old at points.
Flame
Example

If you fight Bitebug with your character's at level 7 then bite bug will also be at level 7... If you fight Bitebug with your character's at level 100 then bite bug will also be at level 100

As with you're characters, enemies stats increase when it is at a higher level. You're enemies level is based on the average level of your three participating characters. All normal enemies could be any level between 1 and 100.
Mushroom
QUOTE (Flame @ May 21 2006, 03:33 PM) *
Example

If you fight Bitebug with your character's at level 7 then bite bug will also be at level 7... If you fight Bitebug with your character's at level 100 then bite bug will also be at level 100

As with you're characters, enemies stats increase when it is at a higher level. You're enemies level is based on the average level of your three participating characters. All normal enemies could be any level between 1 and 100.


Lmao everyone abandoned this topic cos your statistics depressed them dude tongue.gif:P
Final Fantasist
Lol mush, but it is true, it was a nice thing though, it gave a chalange to hardcore gamers. Not like, returning to the first sopt where you battle and kill lvl 2 monsters for little exp, that way, they gave a decent amount of exp ^^
Mushroom
Yea, FFVIII is actually next on my list for a replay. As I've uotlined in a few topics, I was perhaps a little too immature for FVIII when I first played it; I believe I would likely appreciate these kind of things far more now, both story and gameplay-wise. I jsut remembe rit took me SO long to defeat Ultimecia, the only ever difficult FF last boss imo, all the otehrs I've been far too powered up to worry about.
Red_ryaN
blitzball in ffx angered me. lost 1-0 it was soo lame. i spent forever making sure i knew how to play then id do somthing and it wouldnt work out and im like "WHAT?! that doesnt make any sense!" lol and inside the temples with the spheres and moving them around and stuff. that was anoying somtimes... to get ixion it took me almost an hour lol and in the end its always so simple sad.gif
Zee
That did get annoying but the worst one was at Bevel. Cause it was extremtly confusing and slow. And the thing about those trials is that you can't go back if you missed the items. Bevels trials had to be the most annoying.

But the number one thing that I hated was trying to get Yojimbo. It took about 150k or 250k to get that ***** aeon. It wasn't worth it.
Soul Reaver
QUOTE (Mushroom @ May 21 2006, 11:23 PM) *
QUOTE (Zee @ May 21 2006, 03:20 PM) *

So your saying when you leveled up the monsters leveld up to match your strength?


To a certain extent yes. An easy example is if you fight up outide the garden at the beggining, after awhile the spells you can draw from them go up a level - this is a telltale sign they're now stronger. With monsters this usually wasn't too bad, but bosses hp could significantly go up - I remember fighting the last boss, her hp was ALOT higher if you had really good guys. I mean it kept it relative and gave a challenge, but it was also annoying that hours of levelling wouldn't give you a hard earned edge.



It kept up the challenge Mush, that's all I can say, that was one of MY favourite aspects of 8. There was never an edge...Though admiteddly level 100 jumbo cactaur pissed me off.
gelmar
I was pissed of when I had to fight Ultima Veapon in FF8,and I wasnt strong enough.So I had to get back to the world map again.
And couple months ago Ultimecia pissed me off,because I couldnt beat her,couze I was weak (yes again). Griever always killed me with shockwawe pulsar. That pissed me off really,
so I had to replay the game once again,and I finished it yesterday.
Flame
Actually Zee... You can get Yojimbo a lot cheaper but I forgot the technique... It's something like whatever he demands you have to exactly half and add 1 gil but I'm not sure about that... you can get the price right down. However I hate using attacks that cost money such as gil throwing so Yojimbo isn't my favourite either.

In FFVIII... the only thing that doesn't level up are bosses... for example when you fight edea the first time her level will be between level 1 and level 20... I can change depending on you're level but it will never go over Level 20. So levelling up DOES have it's advantages, however it also means that you can raise you're characters to insane levels at the beginning of the game (I have a friend who did this) but I just don't see the point of ruining a challenge.
Zee
Actually I'm gonna try that. I'm gonna replay FFX and try to get as far on the sphere grid as I can and then go through the game and whip everyone and everything with ease. Also the few moves I can say I hated in FFX was when one of my characters got petrified and then if they got it they were out for good. I lost a lot of battles like that because people I really needed were gone, and the worse part was I couldn't get another character to fill their spot.
Mushroom
QUOTE (Flame @ May 25 2006, 01:57 PM) *
In FFVIII... the only thing that doesn't level up are bosses... for example when you fight edea the first time her level will be between level 1 and level 20... I can change depending on you're level but it will never go over Level 20. So levelling up DOES have it's advantages, however it also means that you can raise you're characters to insane levels at the beginning of the game (I have a friend who did this) but I just don't see the point of ruining a challenge.


Hmm, I had no idea the bosses had limits. Thats pretty singnificantly more powerful though. I jsut remember Ultimecia as my example, her hp was SO much higher if you went into that fight really powerful. One question I was wonderintg though : If you junction your stats better, with a human boss like Ultimecia do so to? Since theoretically she could have higher stats too, and that be the explanation. I haven't ever checked though.
Flame
I'm not quite sure what your asking 'shroom... but your stats have no effect on the enemies, only your level.

Ultimicia I'm not sure about, but towards the end of the game the bosses levels go up to 100, but other bosses have limits throughout the game. Yeah I dislike the fact that if an enemy casts petrify on you and your in water than you instantly shatter... I don't mind the fact that you shatter if you are hit with petrified because I think that adds on a new intresting element and differenturates it from 'stop' but it's just the whole water thing...
gelmar
The only think that helped me in the Ultimecia fight was Squalls limitbreak.Especially when the final form killed instantly my Eden, I was just like wtf? So I had to rely on my phisical powers.
And the most annoying thing in the whole fight was,when Ultimecia casted Hell's Judgement.I'l admit that I was scared that I'll lose the fight.
ikilledsanta
the most annoying thing in ffx was when i decided that leveling up wasnt necessary, and then saved my game on the airship before the first leviathan fight...i couldnt level up...i fought that thing at least 10 times before i beat it...used all my gil on items, and used all the items.
then, again in FFX...the final fight (even sin, i guess). i did so much to prepare, because i thought it would be hard. i had Tidus, Auron, Yuna, Rikku, and Wakka's legendary weapon (Kimhari sucks, i didnt want his...i didnt get Lulu's...dodge 200/300 (forgot which) lightning bolts? no thx. rikku's was so easy, thats why i had hers). i had every summon, and worked up their strengths a lot. Auron had insane amounts of HP, because he was my tank. i had yuna's nirvana, which made each attack 1 mp...and i had Holy. cast haste on yuna, and then have her just barrage the enemy...its no contest, really.
lastly, in FFX, the fact that the magus sisters were the most powerful summon. Anima was so cool! he definately deserved to be the strongest...not bug-ladies. anima could hurt you by just making a noise.

still, FFX is my favorite FF ever (FF7 is overrated).
Flame
I'd be careful before you say that 'Kimhari sucks' because I happen to be a big Fan of him. If your Kimhari sucked then it is a reflection of you as a gamer seeing as minipulating him around a sphere-grid involved a bit of stratagy and planning. My Kimhari had better stats than my Auron the whole way through the game (I think he had just 200 HP less, and one or two points lower on Defence but he was better than him on every other stat) and it's not because I paticulaly used Kimhari a lot. I didn't like Kimhari on my first playthrough at all (but I was an idiot with a sphere-grid at the time and I was playing fast just to see the storyline).

There was something quite annoying about being able to break HP damage, I mean it added so much extra to the game but it also meant that the final boss could be beaten in one or two hits.
Final Fantasist
Well Flame, if we go by stats they people would like every character xD, I think he said that reffering to the character itself, not his stats. People actually despise Yuffie(and you love her so much =p), just beacuse she's too random and it's jus there always saying "I'm gonna steal your materia!!" Always and always, it's the same thing... It gets a little annoying sometimes xD
ikilledsanta
yeah flame, ur right, i didnt really take kimhari anywhere. i just never used him. it got to the point where the fight with biran and that other ronso (cant remember his name) was hard XD. when i replayed it, and leveled up kimhari a little, that battle was so easy. but, i actually did like kimhari's character (not like rikku). his devotion to yuna, and the fact that he becomes the most powerful ronso really made me like him (not enough to use him, though).
Blue_Moomba
I hated the parts in any of them where I wanted to do something( like get a treasure chest or snatch a certain something important), and I couldn't stop because the characters wanted to go someplace, or continue the storyline. Ya know, the automated thing where they do what they want. I'd be like, "But I WANT that!! Gosh d***it!!", all in vain.

I also hated when I was unprepared for something and I'd get my @$$ kicked.

~ S.A.
Denim
You people kept talking about Demongate from FF7, but jeez, on FF4 Hardtype, the Demongate in that is purely brutal. Not to mention Kain leaves your party just before it happens, so you can't rely on Jumping to narrowly survive it. You have to rely on... on Rydia's slow summoning and Rosa's white magic, and high levels. >_< UGh.

Also some of the dungeons in FF5 such as the Desert one and the one underneath the Steamship. While that game certainly didn't have badly designed dungeons, and most were fun, but the ones where you had to jump on a current of sand or on a conveyor belt just bothered me. Especially the desert one where you still got into random battles on the sand currents.

Oh. And the fight before the said Desert, against the Sandworm. He switches from hole to hole, so you if you choose the wrong target your steadily decling hp goes even lower due to Demi on a random character.

FFVI had the same thing with conveyor belts in Vector, Imperial Capital. Finding Deathguise was a pain too, and the magic tower and bosses like Atma Weapon were really annoying.

FFVII, the begining of the second disk where you spend a lot of it going through the snow. That bothered me a lot.

FFVIII, some battles are plain frustrating because you don't bother to go out and start drawing spells endlessly and end up with lackluster stats. Like Seifer in Lunatic Pandora, or Adel after him.

FFIX had that boss you fight in Memoria that's a revived version of the one you fought with Quina and Zidane in the Earth Temple or whatever. Also all the fights against Beatrix being timed, so you can't steal everything from her.

FFX - Seymour Flux and the dungeon he shows up in. Ugh.
daze_the_white
The "Perfect" ending for X-2 really got me mad. All of that work for crap.

"Thats all I have to say about that."
~Forrest Gump
Zee
would you have felt better if he never came back? I liked the bad ending. It was funny when you explain it to someone. My friend asked whats the bad ending and I just said everybody dies. real funny when you think it through.
Xanadu
QUOTE
QUOTE

Well, I usually don't really get pissed off like that, but I can think of one thing: in FFVII, that blasted boss in the Temple of the Ancients; Demon Gate! Aaargh~! It's so unfair, that boss is probably the strongest one of disc 1, and once you've saved your game right before this battle it turns out you can't backtrack to level up anymore. And there are no random encounters at this point either.


I remember, last time I played I Omnislashed him.

One thing that will forever annoy me is the way Necron appears out of nowhere as the final boss in a certain FF game. I thought that was really lame.


Well I don't know how you managed to get omnislash, you must've been very strong anyway to be able to aquire it so I do not think you did that. You may have confused it with meteorain, that's what I used to kill him in one go! I saved the limit from the red dragon (as it is easy for him to get your limit up, he's strong).
Yeah it was the most annoying thing for me to, but I never saved after the dragon.
Bloo
Hmm... Diablos in FFVIII's... when u r low lvl.. its kinda(and i mean kinda) hard to defeat him... Gravija is very strong.. but we can't use it... AND... When u use diablos the first time u go " Whoa Cool Animation... Wooo" to " WTF 13 damage" lol t jus piss u off a lot...

FFIX... i will say is the Trance system?

FFX... the temple for shiva( i forgotten wats the name )

FFX-2... the story line suxs lol...

Bloo/Llew...
spikeownzu
ff was one of the major rpgs, that made me decide that RPG was my favourite genre.. and until ff9 i loved them all to pieces... i would place no game above them, and this was when rpg's were't half as popular as they are these days.

but i noticed something i did't like, becoming stronger.. and that was the female charecters.. becoming more and more important.. and a lot of romance coming into the storyline (i sound like a chronic sexist) and this really really put me off, it was just makin the ff series "girly"

and something i hated was in ff10, when yuna had to do those lame dances... it just got too much for me.. and made me think that ff10 was a bit "uncool" lol

and this is what i hated most in FF.. the development into the "girly" rpg with a largely romance storyline.. i'd rather have the silent strong male hero.. who chooses the mission to save the world instead of saving the girls life or whatever hehe

i know even the first ff games had the romance in them.. but i don't think it was as strong as they are becoming.. i just definetly felt it was gettin too girly for me heh


*braces for 1000 flames from female boiard members)
Grahf
What made me mad was the final boss fight in FFVIII where Ultimecia doesnt allow you to choose your party and its completely random. This would be fine but in my games I have a habit of leveling up only a few characters when there turned out to be a good chance that I would be able to use them where it counts. Luckily, the game usually leans towards Squall as a character in the party, and the other party members are replaced when they die, so I ended up getting a good party. Also, Necron pissed me off, they could have at least just made Kuja go into a second form.
Final Fantasist
QUOTE
Also, Necron pissed me off, they could have at least just made Kuja go into a second form.

Well, most people don't like Necron because he just appears, no background on him, he just appears. If there were more story on him, maybe more people would like him.
Amalthea
I think there was something in almost every ff game that has made me upset at one point or another.

First ones that come to mind are the junction system in ffviii when i dealt with the junction system and my hp would go up or down ( a common one between many of us )

ffix when i had garnet in my party while she had lost her voice and half the time her commands didnt execute when i wanted or needed them to...

and the famous sphere grid from ffx. either i was blocked, or didnt have enough or any of the spheres i needed

happy.gif
Xanadu
Fighting Diablos, not being able to beat him and having to start again really pissed me off.
ladycash
FFVII- (it was been a while since i played), some kind of temple wall monster. And God i hated walking through the snow looking for a freakin chocobo.. and come on the whole set up a fort and soldiers thing..bored me to tears.

FFVIII-The world map's dull and dry music, those random battles when the monsters hit you and kill you before you can even make an attack. The fact that if you used some of your magic that was junctioned it could decrease your HP.
The Adel battle was annoying to. ..and Cerberus that summon had so much potential to kick ass and what does he do? Only add triple...what a waste.

FFIX-bored the crap out of me

FF X-damn running around in mazes trying to place spears in certain holders. (my memory is a little fuzzy as to what this was called), and hated Yunalesca... women kicked my ass too many times. And hated, hated, HATED, blitz ball.

FFX-2 the deletion of summons.

FF12-Boring storyline, too much to explore, different battle system from what ive come to love, didn't feel final fantasy-ish more like vagrant story, with a bit of WOW.

What I hate most now is that the final fantasy series is taking a turn where you must buy the stragedy guide in order to beat the game or your screwed... I dont like that, Id rather be able to figure it out on my own without having to buy a freakin high priced book and know whats coming up before I explore the next area.

What I think would be eyecandy is the whole dress sphere thing except you still have summons but you change your attire according to what type of weaponry you want to use, example would kinda like be in FF3 except you should be able to change attire and weaponry while in battle.

Thats all i can think of right now X_X Dont get me wrong though theres tons I love about ff..(I think its the best gaming series that ever happened to me, 8 being my favorite one) Ive just played it so many times since i was young i know what bugs me tongue.gif
?Gogo?
Jeesh, so many things that made me angry, especially in the early games.

FF1: The AMAZINGLY hard bosses and the fact that it was near impossible to beat.

FF2: The storyline was bland, but overall it was still a good game, probably the most underrated FF other than IX (The Magic System is what got me. It was a REALLY good idea)

FF4: Pretty much everything. Except Yang.

FF5: Um, the entire game?

FF6: I don't know, this is my favorite game of all time, there's nothing that made me really angry at all except for the fact I couldn't use all of the characters at one time.

FF7: The fact that I think it's highly over-rated, other than that, I thought Sephiroth was a crappy villian, and that made me angry. Cid was very very good though! (Big Spear-User Fan)

FF8: Nothing really, maybe Giant Cactuar for and hour and a half, but that's really it. Stupid jerk, running away so many times.

FF9: I've died so many times in this game it's not funny, name a boss past Gizamaluke and I've probably died at it before, probably a reason why it's my second favorite game in the series.

FFX: Sucked. Period.

FFX-2: If I didn't like X, what would make you think I'd like X-2?

FFXII: Bleh, Quickenings made it too easy, that pissed me off.
YourSweet666
In FF XII, there are 16 chests you're meant to leave closed to get the Zodiac Spear, the strongest weapon. Yet I opened some of them, because it gives absolutely no clue that you're meant to leave them closed. That pissed me off, because it goes directly against the principle of treasure chests in the series.
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