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Amna Umen
http://www.smashbros.com/en_us/index.html

The Super Smash Bros. Dojo was updated yesterday/today (just crossed over into the new day) Only really updates in the stages, and music. Turns out Battlefield no longer is in space, but thats not the big news, the big news is what musicians are going to be working on the games music.
    * Akihiro Honda (Konami Digital Entertainment Co., Ltd.) Metal Gear Solid 4 Guns Of The Patriots / Metal Gear Solid Portable OPS
    * Arata Iiyoshi Pokémon Mystery Dungeon / beatmania II DX
    * Asuka Ohta (Nintendo) New Super Mario Bros. / Yoshi Touch&Go
    * Hajime Wakai (Nintendo) Pikmin series / Star Fox series
    * Jun Fukuda (grasshopper manufacture inc.) killer7 / contact
    * Kazumi Totaka (Nintendo) Animal Crossing series / Yoshi series
    * Keigo Ozaki (GAME ARTS Co.,Ltd.) PROJECT SYLPHEED
    * Kenichi Okuma Melty Lancer series / Welcome to Pia Carrot!! 3
    * Kenji Ito ROMANCING SAGA series / CULDCEPT SAGA
    * Kenji Yamamoto (Nintendo) Super Metroid / Metroid Prime series
    * Kentaro Ishizaka (HAL Laboratory, Inc.) -
    * Koji Hayama Cho Aniki / Ape Escape 2
    * Koji Kondo (Nintendo) Super Mario Bros. series / The Legend of Zelda series
    * Masaaki Iwasaki MOTHER3 / Chelnov (Genesis)
    * Masafumi Takada (grasshopper manufacture inc.) killer7 / GOD HAND
    * Masato Kouda Monster Hunter / Devil May Cry
    * Michiko Naruke Wild Arms series
    * Minako Hamano (Nintendo) Metroid Fusion
    * Motoi Sakuraba Golden Sun series / Mario Golf & Tennis series
    * Noriyuki Iwadare GRANDIA series
    * Ryoji Yoshitomi (Nintendo) WarioWare, Inc. : Mega Microgame$!
    * Seiji Momoi METEOS / The Glory of Hercules III - The Silence of Gods
    * Shogo Sakai (HAL Laboratory, Inc.) Super Smash Bros. Melee / MOTHER3
    * Shota Kageyama Luminous Arc
    * Takahiro Nishi (GAME ARTS Co.,Ltd.) GRANDIA series / PROJECT SYLPHEED
    * Tomoko Sasaki (TOKIOHEIDI) NiGHTS
    * Toru Minegishi (Nintendo) The Legend of Zelda: Twilight Princess
    * Toshiyuki Sudo (Nintendo) Everybody Votes Channel
    * Tsukasa Masuko Star Force / Magical Starsign
    * Yasufumi Fukuda Kamaitachi no Yoru 2
    * Yasunori Mitsuda (PROCYON STUDIO CO., LTD.) CHRONO TRIGGER / XENOGEARS
    * Yoko Shimomura Kingdom Hearts series
    * Yuka Tsujiyoko Fire Emblem series
    * Yusuke Takahama (TARGET ENTERTAINMENT INC.) Digital Pinball series
    * Yutaka Iraha (GAME ARTS Co.,Ltd.) SYLPHEED series
    * Yuzo Koshiro (ANCIENT) ActRaiser / Street of Rage
Yasunori freaking Mitsuda!! This game is satisfying me...and it hasn't even been announced yet! This game can't be released soon enough!
Athrun
Here's the site btw.

http://www.smashbros.com/en_us/index.html

I edited it into your post as well.
The site was updated again today actually with a Mario and Link section.
I'm very impressed with the music contribution to this game. Especially that Matsuda will do music for it.

And if you scroll down below the music list you can hear a clip of an arranged song from Melee.
I agree that this game couldn't come out sooner, but I wouldn't hold my breath for a 2007 release now. It doesn't look like it's coming out this year. It's already summer and we've hardly seen anything from it.
Amna Umen
QUOTE (Smash Bros. Dojo)
An easy-to-use character, Mario sets the standard for balance.
He overwhelms opponents with magnificent jumping action!


What a bunch of BS! Mario was one of the most unbalanced characters in Melee, currently he is ranked as the third cheapest/unbalanced character on my big list of cheap/unbalanced characters in Melee.

I just hated how his moves countered almost everyones. And that cape...last time i checked, a flying fire object would go right through a dainty little cape...>.> freaking mario
The Evil Dead
Mario is actually middle tier... I wouldn't consider him to be that unbalanced or cheap. We'll see how he turns out in Brawl though.

Balance everything out and there's not really much of a point to having individual characters.
DayDreamer
Well he was defintely easy to use though. I remember in the trophy information is states that he reflects your current skills.

The music for the menu is pretty awesome. They've really made it more wow like.
Mr. Wonderful
Hmm... what a bunch of useless information. There was a count down for this site, and what do we get? Just a bunch of cheesy headlines, how to play(all over again), and some people directing the music. I really don't know why they should even announce them, last time I checked Super Smash Brothers was based mainly on taking music that were in previous Nintnendo titles. The only that will different is the one playing on the menu.

Something you would expect from Nintendo, to desperatly hype the hell of their game. Frankly if this game doesn't have online play, that's going to be sad.
The Evil Dead
Not having online play would be a major misstep on Nintendo's part and you'd think of ANY of the first party titles would go online that Brawl would be one of the first that came to mind.

I'd be very surprised if this game didn't feature online play.
DayDreamer
There's a chance that they might not have online play. I read it from a magazine where an interview with one of the makers of smash bros says that making four player battling together on a screen is difficult. Hopefully it IS online but there's still the chance thats it's not. sad.gif
Pesmerga
QUOTE (Amna Umen @ May 23 2007, 03:30 PM) *
What a bunch of BS! Mario was one of the most unbalanced characters in Melee, currently he is ranked as the third cheapest/unbalanced character on my big list of cheap/unbalanced characters in Melee.

I just hated how his moves countered almost everyones. And that cape...last time i checked, a flying fire object would go right through a dainty little cape...>.> freaking mario


As TED said. Mario is mid tier and your average joe when it comes down to abilties. Broken? Hell no! I think you just don't know how to play the game. Mario is actually quite fun to play with, once you know shuffles, wavedashes, l-cancels and all that other jizz.

I like how the list of musicians looks though. Many big names are participating in the soundtrack of Super Smash Bros. Brawl. Names such as Kenji Ito, Yasunori Mitsuda, Kenji Yamamoto, Masata Kouda and the mighty Motoi Sakuraba whom I consider the best composer in Japan. Of course, the opening song is produced by Nobuo Uematsu who is also a very big composer.

What I do want Nintendo to do is update their character list. I want to know what other third party characters are going to participate this game (god, please let it be Sonic and Megaman) and please update their list of other newcomers. We all know Pit, ZS Samus, Wario, Meta Knight and Snake, but I want to know the others.

Also, the possibility of not having an online function saddens me, because THAT is what I was looking out for the most. The online function would have been the biggest point of attention for me to either get a Wii and this game (and then possibly others), or maybe skip this console. It is a drastic thing to say, but so far only SSBB interests me on the Wii and nothing else, not even their "nifty" controller, because I do not like it.
Hoodman
Mitsuda is one of the best composers, I like him more than Uematsu then again thats just my obsession with Chrono Trigger. So at least Brawl will have some good music, this info seems to be going on quite slowly.
Vilagen
Well, about a year ago IGN did a bit about Super Smash Brothers Brawl, with it saying:

Even better, the game will be fully online playable in addition to featuring a robust multiplayer mode. "My plan is to include Wi-Fi connection compatibility and online functionality. One of the primary reasons Super Smash Bros. Brawl was created was that Nintendo, when taking Wii online, wanted to have Smash Bros. to do that," added Sakurai.

source:
http://wii.ign.com/articles/707/707504p1.html

Granted, even though that could change, I've always assumed that keeping the game online was still a feature that Nintendo was planning on putting in the game. If Nintendo takes back their word on that, I will be all sorts of pissed. I really have a hard time believing that it would be hard to pull out even a four player game of Smash Brothers online. If my copy of Metriod Prime Hunters on the DS can support me and three other players in full 3-D levels, I can't see why Smash Brothers couldn't be pulled off on the Wii.

Edit: Talking about composers, where the hell is Hitoshi Sakimoto? I'm a bit dissapointed that he is not on the list.
Chalryn
I'd really like to see Geno, from SMRPG, as a playable character. I read somewhere a while ago that he was one of the the most wanted characters in the next Smash Bros. game, which got me a bit excited. I kinda doubt he'll show up, but it'd be a nice treat.

Geno aside, I'm most interested to see more character updates in general.
Cel Merion
Feck Geno, I want to see the other charaters Ninty let in. SOnic is all but official I bet. dry.gif And I'm personally hoping for Rockman Zero . And it's nice to hear about the Multiplayer, I would love playing you all using Falcom and Sheik....provided they're still in. dry.gif Eh, They should give more details. 60 bucks say Mewtwo's out.

Edit: http://www.gamefaqs.com/poll/index.html?poll=2762 Ehheh. Cloud anyone? =x
Amna Umen
I personally want Mewtwo back in and for them to not make him so slow. My friend used to use Mewtwo before I got good at the game (way back when this game first came out) But since I use Fox and Fox's speed is insanely high, he couldn't use Mewtwo anymore. And in reference to Hoodman, the info might be coming in slowly but its coming in at a consistent rate. Its what I look forward to every morning.

And in reference to Cel, i'm sure Falcon and Shiek will still be in it, but I think that Shiek is going to be dramatically nerfed, because honestly she is just so powerful and fast, i'm not complaining because when I'm Zelda I do like to occassionaly go Shiek on their asses

Edit: If cloud is in it, i very well may kill someone
Chalryn
...Huh. I was just thinking: What if that list of composers could actually be interpreted as a sort of character list? Taking into mind the fact that much of the Super Smash Bros. music is usually from other games (or at least based on the music from other games) related to characters in the game, many of the games that those composers are credited for are games related to playable characters in Super Smash Bros., whether in the first game, second, or this one.

Some examples:
- Akihiro Honda -- Metal Gear Solid 4 Guns Of The Patriots / Metal Gear Solid Portable OPS (Snake will be playable in SSBB.)
- Arata Iiyoshi -- Pokémon Mystery Dungeon (Pokémon have been known to be playable in the series.)
- Hajime Wakai -- Pikmin series / Star Fox series (Fox McCloud has been a regular character so far. Maybe some Pikmin character(s) in this one?)
- Koji Kondo -- Super Mario Bros. series / The Legend of Zelda series (Mario characters are must-haves, of course, and Zelda characters have been regulars so far.)
- Yuka Tsujiyoko -- Fire Emblem series (Those two Fire Emblem characters appeared in the previous game...)

Of course, if that's the full list, then some usual characters could be missing from that list, if you look at it in such a way. Though some of the possibilities don't seem entirely unexpected -- Dante, Wild Arms character(s), Golden Sun character(s), Grandia character(s), and/or even Kingdom Hearts character(s). (After all, some of those were on Nintendo systems at some point, like Kingdom Hearts was for Chain of Memories.) Considering somebody like Snake is showing up, I wouldn't be too surprised if someone like Dante, for example, were to show up as a third-party character.

Was just a thought that occurred to me as I was going over the list.
*shrug* Food for thought, I suppose.
The Evil Dead
QUOTE (Amna Umen @ May 26 2007, 09:09 AM) *
I personally want Mewtwo back in and for them to not make him so slow.


I want to spike Mewtwo out of the map at 90% with Falco's Spike. biggrin.gif
Athrun
I would like the characters to have alternate costumes this time. Not just palett swaps of their original costume or a new hat for Pikachu. And the recovery time after a roll or a dodge should be prolonged or something. You could dodge way too fast after a roll in Smash Brothers compared to other fighting games evasive moves. Especially since this is a game where moves are determined much by in which direction you are holding the analog, it may some times restrict you from using certain moves if you want to make it in time.
Defending in general is much too safe in Smash Brothers. There should be guard damage.
Pesmerga
QUOTE (The Evil Dead @ May 28 2007, 12:27 AM) *
I want to spike Mewtwo out of the map at 90% with Falco's Spike. biggrin.gif


I want to backthrow Falco at 90% with Mewtwo and then edgehog. >_o
The Evil Dead
QUOTE (Athrun @ May 28 2007, 02:27 PM) *
Not just palett swaps of their original costume or a new hat for Pikachu.


Dude are you dogging on party hat Pickachu? He's a dangerous opponent.
Athrun
The site updated about the "Final Smash" ball today. Looks awesome.

QUOTE


The Final Smash is a secret skill that can be performed but once…and only after obtaining an item called the Smash Ball, which is a precious item, indeed.

The basic gist of it? I suppose you could say it’s kind of like a powerful and personalized hammer. (Or maybe not…)

You can look forward to experiencing the glowing personality behind each of the many Final Smashes!



I-I… I want it!


QUOTE


So just what was that massive storm of flame Mario unleashed in the movie?

That was Mario’s Final Smash, the Mario Finale!



He got a Smash Ball! Mario is standing by!



Ready?



Bam! Bam! BambambambamBAM!

The explosion launches out and expands vertically as it travels, so in order to inflict the most damage possible on enemies, it’s best to release this from a slight floating or midair position on either the left or right side of the screen.

If Mario launches this at you, you’d better flee!
The Hero of Time
I dont know why everyone is bitching about online play. Melee never had it and you all still play that today.

It would be missed, but I gurantee you'll all buy the game whether it has online or not.

To be honest, i'd rather have no online than a dodgy one that doesnt work right. And lets be fair, fighting games and online rarely every work. But we'll see. They shouldnt have promised us online, just announced as a feature if and when it became one. Oh well.

Also, noet that the mastermind behind the NiGHTS music is a member of Sonic Team...
Mr. Wonderful
QUOTE (The Hero of Time)
I dont know why everyone is bitching about online play. Melee never had it and you all still play that today.


Considering Melee was released in 2001 ON THE GAMECUBE. There is a pretty good explanation why Melee didn't have online play. Nintendo obviously didn't think it was necessary, and after they realized it was necessary they made a crappy online service that only supported 5 games, and was enabled through a limited edition adapter.

QUOTE
To be honest, i'd rather have no online than a dodgy one that doesnt work right. And lets be fair, fighting games and online rarely every work. But we'll see. They shouldnt have promised us online, just announced as a feature if and when it became one. Oh well.

Nintendo needs to make amends for dodging the online aspect for quite sometime.

And online fighting games are great.
Pesmerga
QUOTE (The Evil Dead @ May 28 2007, 11:34 PM) *
Dude are you dogging on party hat Pickachu? He's a dangerous opponent.


Very true. Extended hitbox >_o.

QUOTE (The Hero of Time @ May 29 2007, 02:50 PM) *
I dont know why everyone is bitching about online play. Melee never had it and you all still play that today.

It would be missed, but I gurantee you'll all buy the game whether it has online or not.

To be honest, i'd rather have no online than a dodgy one that doesnt work right. And lets be fair, fighting games and online rarely every work. But we'll see. They shouldnt have promised us online, just announced as a feature if and when it became one. Oh well.

Also, noet that the mastermind behind the NiGHTS music is a member of Sonic Team...


SSBM was a NGC title and we all know how awesome the online function was on the NGC and of course there was no such thing as online play on the N64 at all.
So, no wonder SSB NEVER had online play.
But I DO want online play, I want to be able to play to people in America and Japan.

If SSBB does not support online play then I will not buy the game, because me and my friends hardly play SSBM anymore and I do not think we will with SSBB and I do not want to keep playing against the CPU all the time.
Plus, fighters work great online and there are ways to kick people with dodgy internet and too much lagg.
The Evil Dead
QUOTE (The Hero of Time @ May 29 2007, 07:50 AM) *
I dont know why everyone is bitching about online play. Melee never had it and you all still play that today.


No I don't. None of my friends want to play.

QUOTE (Lem)
It would be missed, but I gurantee you'll all buy the game whether it has online or not.


I personally wouldn't but it without online play. Hell, the only reason I WILL be playing it is because my roommate has a Wii.

QUOTE (Wonderful)
Considering Melee was released in 2001 ON THE GAMECUBE. There is a pretty good explanation why Melee didn't have online play.


Not really. It's not like online play is some sort of revolutionary advancement in technology or something.
The Evil Dead
QUOTE (The Hero of Time @ May 29 2007, 07:50 AM) *
I dont know why everyone is bitching about online play. Melee never had it and you all still play that today.


No I don't. None of my friends want to play.

QUOTE (Lem)
It would be missed, but I gurantee you'll all buy the game whether it has online or not.


I personally wouldn't but it without online play. Hell, the only reason I WILL be playing it is because my roommate has a Wii.

QUOTE (Wonderful)
Considering Melee was released in 2001 ON THE GAMECUBE. There is a pretty good explanation why Melee didn't have online play.


Not really. It's not like online play is some sort of revolutionary advancement in technology or something.
The Evil Dead
QUOTE (The Hero of Time @ May 29 2007, 07:50 AM) *
I dont know why everyone is bitching about online play. Melee never had it and you all still play that today.


No I don't. None of my friends want to play.

QUOTE (Lem)
It would be missed, but I gurantee you'll all buy the game whether it has online or not.


I personally wouldn't buy it without online play. Hell, the only reason I WILL be playing it is because my roommate has a Wii.

QUOTE (Wonderful)
Considering Melee was released in 2001 ON THE GAMECUBE. There is a pretty good explanation why Melee didn't have online play.


Not really. It's not like online play is some sort of revolutionary new advancement in technology or something.
Mr. Wonderful
QUOTE (TED)
Not really. It's not like online play is some sort of revolutionary advancement in technology or something.


What? Either way Nintendo didn't support the GC's online and it became a lackluster. But now it's the Wii era, for Nintendo to make the same mistake would be uncalled for.
Cel Merion
...The Mario Finale eh? Cute. dry.gif But anywho, it does sounds nice enough. and I'm betting that's how Samus goes from her armor to her ZM suit. IT would be nice if you could cancel out these with your own final. I know it wouldn't work all the time, but it would be nice seeing another melee person say Marth fighting off Link's final with his own. and personally, it's only online, and Ninty IS planning online, seeing how that Pokemon Wii game is supposed to be the first one. And unlike Lem, I'ld wouldn't mind a underdone online too much, the friends code would do. Yes it's annoying, slow, hard to use, but I'ld rather go though that then having it be like MSN with random idiots messaging you with their lolz, omgs, and joo sucks. dry.gif
Athrun
QUOTE (Cel Merion @ Jun 2 2007, 05:32 PM) *
...The Mario Finale eh? Cute. <_< But anywho, it does sounds nice enough. and I'm better that's how Samus goes from her armor to her ZM suit. IT would be nice if you could cancel out these with your own final. I know it would work all the time, but it would be nice seeing another melee person say Marth fighting off Link's final with his own. and personally, it's only online, and Ninty IS planning online, seeing how that Pokemon Wii game is supposed to be the first one online. And unlike Lem, I'ld wouldn't mind a underdone online too much, the friends code would do. Yes it's annoying, slow, hard to use, but I'ld rather go though that then having it be like MSN with random idiots messaging you with hteir lolz, omgs, and joo sucks. <_<

o.o' There were so many typos in that post, I'm starting to think you've been infected with the Mistik-virus.

Anyway, from Armor Samus to Regular Samus through the Final move? I really hope not. There's nothing worse than having character transformations in a game, especially when it's something very limited.

Here's an idea for ZM suit Samus. Her own character select box.
Do I get a cookie? Hell, Mario has 50 million different versions of himself in the game, another character should at least be allowed to have one extra version. Especially one that seems completely different from the original.
Verner
QUOTE (Athrun @ Jun 2 2007, 09:12 AM) *
Here's an idea for ZM suit Samus. Her own character select box.



I thought one of the first things that the SSBB site announced was that once you unlocked Zero-Suit Samus, you'd be able to select her as a character from then on? Granted, this was back when the old SSBB site was up, before they reset everything. =\
The Hero of Time
Zero Suit Samus is a new character. Thus the "Newcomer!" in the trailer. You can see form the gameplay videos she moves and attacks differently to Samus.

The real question is will the original Samus still be there. And I think it's obvious that she will. So, yeah. Samus and Zero Suit Samus as two different characters seems far more likely than anything else.

And i'm interested to know which online fighting games are any good? Fighting games require perfect timing, and no matter how good your internet connection is, there's always lag. 1/10 or 1/2 second doesnt seem much, but it can make all the difference in a fighting game. But maybe Brawl has been designed around online from the get go and has some clever mechanics negating the lag.
Athrun
QUOTE (The Hero of Time @ Jun 5 2007, 01:06 PM) *
Zero Suit Samus is a new character. Thus the "Newcomer!" in the trailer. You can see form the gameplay videos she moves and attacks differently to Samus.

I don't think the question is whether she is a new character or not. The question is is she another "Sheik" or is she a separate character?
The Hero of Time
I thought I implied that they will be two completely different characters. Well that is what I mean. It would make no sense to change to another character, who plays completely differently, after getting the smash ball.

Transforming like Zelda/Shiek would make more sense; Zelda and Shiek play differently but you control when you transform. And the first video -kinda- implies that, but it was just a video. It could just be a cool revealing of Zero Suit Samus.

Like I said above, my prediction is two completely different characters, that dont transform like Zelda/Shiek. That function might be gone since Zelda in TP doesnt disguise as Shiek. Ooo, Zelda in Brawl might have bow and light arrows. But Shiek would be gone. =(
Athrun
I want to see Zelda with a light bow as well, and a sword. But yeah, she shouldn't transform into Sheik in this game. Either Sheik should be a separate character as well, or she's gone.
Vex Core
So, it's likely they're going to use the Zelda from Twilight, I take it? I hope they have the old version and new version of Zelda, because to me, the transforming aspect allowed for changing your abilities in the middle of the match, which I thought was very cool. While you have the power and long range Up-B move of Zelda, you have the quickness of Shiek, a good attribute-changer method in my period. I liked that character for that reason.
The Hero of Time
The only time I transform into Zelda when using Sheik is for the Up and B move to recover.

I really wouldn't miss Melee Zelda at all. I'm pretty sure they'll use TP Zelda, if they have Zelda at all, since all the other characters have been taken from thier latest game iterations. (Mario Galaxy Mario, StarFox Command Fox, Twilight Princess Link etc etc) It would be wierd to keep Zelda the same. laugh.gif But I will miss Shiek. She isnt my main but I like to mix it up with her rather regular.

Maybe have Midna instead. Transform between her cursed and human forms. You heard it here first!

And my point about the online is, whether it has it or not, it's still going to be a new Smash Bros game, it's still going to be great. Sucks to be you if you don't have any friends to play with, and yeah online would be the cherry on top, but personally I wouldnt not get the game soley due to the lack of online.

QUOTE
Considering Melee was released in 2001 ON THE GAMECUBE. There is a pretty good explanation why Melee didn't have online play. Nintendo obviously didn't think it was necessary, and after they realized it was necessary they made a crappy online service that only supported 5 games, and was enabled through a limited edition adapter.


You are preaching to the choir. My point has nothing to do with -why- Melee didnt have online, just that it didn't. I guess your point is you didnt expect it on the Gamecube but you do with the Wii. Well I dont really expect it of Nintendo at this point. They are -still- not pushing online as much as they should be, with Mario Strikers and Pokemon being the only Nintendo games supported. It's annoying, for sure. And I guess they did promise online at E3 2 years ago. But they also promised it would be ready for launch. =S

One thing i've never seen mentioned. Do you think there will be downloadable content for Brawl? New characters and stages added later. Unlimited posibilites.
Athrun
QUOTE (The Hero of Time @ Jun 5 2007, 04:52 PM) *
One thing i've never seen mentioned. Do you think there will be downloadable content for Brawl? New characters and stages added later. Unlimited posibilites.

New characters? No, for some reason I can't see that happening, with the way they've talked about not adding as many new characters this time as last time because of space issues or whatever. But it would be great if something like that was in the game for sure.

As for transformable characters, I say good riddance if they're not in the newe game. At least the way it was used in Melee. Even though transforming had it's use, the fact is that the characters themselves were gimped versions of what they could have been. (Missing a Down + B move and probably some balanced movesets as to not make it a too good feature.)

Also, I would like to see some more moves in the game. There's more ways to make attacks. For example: Tap forward, forward + button. But that's not a great move to use with analogs, but thats one of many possibilities. Just saying that the moveset library is a bit on the low side. Not that the game still isn't fun, but I'd like some more in the next game.
The Hero of Time
Well I'm sure there will be more moves, since each character now can crawl. I guess you could imagine it like a stance in fighting games. All the buttons do something different in the different stance, so maybe you have access to different moves whilst crouching.

I'd imagine so, else it seems kinda...dull. Maybe not different specials but your normal attacks and smash's should be different whilst crouching.
The Evil Dead
QUOTE (Mr. Wonderful @ Jun 1 2007, 04:27 PM) *
QUOTE (TED)
Not really. It's not like online play is some sort of revolutionary advancement in technology or something.


What?


I was saying that your excuse as to why the Gamecube didn't have an online play focus just because it was 2001 wasn't a good one.

QUOTE (Lem)
One thing i've never seen mentioned. Do you think there will be downloadable content for Brawl?


Woah there buddy. Don't get any delusions of grandeur. Nintendo can barely get a few crappy first party titles online and you're potshotting at downloadable content? I don't see it happening whatsoever. It's a nice thought for sure as I'm all about downloadable content that expands gameplay by adding anything from new characters to new levels/missions or whatever but I just don't see Nintendo putting extra time into developing extras they could be cashing in on.

We shall see though. I just personally don't see it happening.
The Hero of Time
Yah I know. But one can hope. They are getting online into more of thier titles nows, but still not pushing it like MS and Sony do. The whole idea of WiiConnect24 was to have downloadable content delivered overnight. Imagine loading the game one day to discover Sonic as a playable character.

But I am with you on this one. It's a great idea, and makes perfect sense. Which probably means Nintendo wont do it. xD
The Evil Dead
QUOTE (The Hero of Time @ Jun 5 2007, 07:37 PM) *
Imagine loading the game one day to discover Sonic as a playable character.


One can only hope. cry.gif I still remember the EGM April Fools tease ages ago for Smash Brothers Melee featuring Sonic smashing some hardcore ass. I'd love to see something like that happen for real... Unfortunately I don't see it happening with Nintendo.

There's so much potential with expanded content... It's a big part of why I'm such a huge PC gamer. I dunno... I just don't see Nintendo catching on... Not any time soon.
DayDreamer
QUOTE (The Hero of Time @ Jun 5 2007, 08:15 PM) *
Well I'm sure there will be more moves, since each character now can crawl. I guess you could imagine it like a stance in fighting games. All the buttons do something different in the different stance, so maybe you have access to different moves whilst crouching.

I'd imagine so, else it seems kinda...dull. Maybe not different specials but your normal attacks and smash's should be different whilst crouching.

I dunno. I figured crawling means you just hold down the down button and tilt forward slightly. After all, they said it'll be even easier to play. So the most extra moves you'll get is probably just one which is a side down attack.

As for the download content, it would be cool. Though like you said it'd probably not happen.
Mr. Wonderful
QUOTE (TED)
I was saying that your excuse as to why the Gamecube didn't have an online play focus just because it was 2001 wasn't a good one.

Well you can you really say anything, other than "Nintendo were being a bunch of lazy a** holes".
The Hero of Time
QUOTE (DayDreamer @ Jun 6 2007, 03:04 PM) *
QUOTE (The Hero of Time @ Jun 5 2007, 08:15 PM) *
Well I'm sure there will be more moves, since each character now can crawl. I guess you could imagine it like a stance in fighting games. All the buttons do something different in the different stance, so maybe you have access to different moves whilst crouching.

I'd imagine so, else it seems kinda...dull. Maybe not different specials but your normal attacks and smash's should be different whilst crouching.

I dunno. I figured crawling means you just hold down the down button and tilt forward slightly. After all, they said it'll be even easier to play. So the most extra moves you'll get is probably just one which is a side down attack.

As for the download content, it would be cool. Though like you said it'd probably not happen.


That is if all game mechanics are the same as Melee, and you can see from the videos that they're not.

Having the crawl do nothing but crawl seems kinda lame. Just like ducking but you can move, only good for dodging attacks (and reducing your movement distance when being hit, but that isn't by design) Meh, I dunno. Lets just say I -hope- its more than a simple crawl.
Athrun
Well I think he (DayDreamer) means that performing the crawl is probably Down/forward, and that that would only give you one additional attack if you press the A button. Then again, wouldn't that give you two? One smash move, and one while you're already crawling. (probablysome sort ofa poking attack)

But I'm hoping for a bit more than that. This seems like a big project, so they have to be adding "something" new to it besides additional stuff that rains down the arena (because we usually play with items Off anyway, besides Pokeballs some times.)
The Hero of Time
Couldn't there be a button press to switch between standing/crawling?

They say the Cube pad is gonna be used. Well X and Y are jump, why not have Y as crawl. =D

*poke attack*
Athrun
Yah thats one possibility. I thought of that too. Could also be something like Block + down/forward.
I wonder what crawling will be good for though. Maybe they made the moves have high, mid, low properties rather than all hitting moves, so that you can dodge high and mid attacks by crawling? But crawling..? Why isn't ducking good enough?
The Hero of Time
That's exactly my point.

There has to be something more to the crawl than just, well, crawling. Then again we are looking at the game as if it plays the same, with the same mechanics, as Melee. Perhaps simply crawling around does have some kind of advantage we dont know of, like your idea of high medium and low attacks.

I guess we will find out soon enough.
Athrun
With all the updates they're making on the site (almost one every day) I wonder if the game won't be out this year after all? At least in Japan. And they said they were going to reveal a new character this month. Not sure when exactly.
As long as it's not someone we already expect, like Fox. That was the most disappointing announcement they made
The Hero of Time
It will come out this year, I'm certain of it.

The fact there are daily updates to me, speaks volumes to this.

Besides, Reggie confirmed that Brawl, along with MP3 and Galaxy will be out this year, world wide.
Buuuuut they also said it would be out at launch. Buuuuut Reggie always speaks the truth. ohmy.gif

My prediction...Galaxy for October and Brawl for Xmas.

QUOTE
The Nintendo Wii really is a versatile piece of hardware.
I mean, when it comes to controllers, there are pretty much four different types.

I guess I have no choice but implement them all!



There’s no need to be confused about what does what—just choose the play style you prefer!

I suppose I would recommend the Nintendo GameCube controller, though. I like the feel of that powerful rumble.

Still, try out the other controls—they definitely give you a fresh experience.

Hmm? How do you do smashes and dashes with just the Wii Remote?
If I get the chance to tell you, I will.

Trippy.

I can see how gamecube controls could translate to the Wii Remote/Nunchuck combo, and obviously the Virtual Controller...But -just- the Wii Remote? =S There's no analogue control. I guess you could do smashes by jerking the controller in a given direction direction, but there is only 3 easily accessable buttons on that thing when held sideways. ( 1,2 and B )

Meh, good they are doing it I guess, but I think I'll stick to the Cube pad.
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