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The Evil Dead
Where's the official Halo 3 thread now that it's out? Did none of you LOSERS wait up last night to get it? Or even get it earlier today? Does the guy who DOESN'T get to purchase his own copy of Halo 3 for another week and a half get to be the guy that makes the thread for the game now that it's out?

I guess so.

I get to play it tomorrow. My roommmate ordered it from Amazon, and he's definitely going to be letting me play when I get off work and such tomorrow night. Something tells me a days headstart isn't going to save a single noob from my wrath.

Anyway... ANY one pick it up yet? If so I need details. Lots of details. What's changed since the Beta in multiplayer? is the singleplayer lacking like Halo 2, or a decent campaign like the original?
Athrun
What's new? Well... you have guns. You blow stuff up, kill aliens, and it has a perfect 10/10 story which every reviewer will agree on. It's the greatest game in the world... AGAIN!
AnimePaul
Man there is so much excitement in this thread. O....wait there are only 2 posts. Anyways I'm not a big Halo fan, but Halo 1 was fun, nothing spectacular though. Oddly enough, I look forward to trying out Halo 3 even though I didn't play Halo 2. Maybe it is all the ads I've been seeing that are getting to me. I saw the ending for Halo 3 and it sucks. Let's up MGS4's ending is better when it comes to closing out a series.
The Evil Dead
I just sort of imagined that our board Microsoft defense force would have been spooging all over Halo 3.

I mean, it is the best FPS that the system has to offer. Not saying a lot as they're console titles, but it IS the best one available.

I deem the Microsoft lovers on our forum, POSERS! Or maybe you're broke like me because of missing a week and a half of work, and having paid rent, out of cash. ( Rent before fun, guys ).
Athrun
Hmm, maybe I should check out this Halo 3 ending that everyone says sucks. Not like I'll play the game anyway. Maybe some day, some random co-op mission if the A.I. is dumb enough to shoot my partner with a bazooka again so that I'll get blaimed for it. lol
AnimePaul
QUOTE (Athrun @ Sep 25 2007, 07:55 PM) *
Hmm, maybe I should check out this Halo 3 ending that everyone says sucks. Not like I'll play the game anyway. Maybe some day, some random co-op mission if the A.I. is dumb enough to shoot my partner with a bazooka again so that I'll get blaimed for it. lol
Here you go: http://youtube.com/watch?v=keVRhlWUlMc
QUOTE (Master Chief)
Wake me. When you need me.
Come on, can you get any cheesier? First it is "Finish the Fight" now this. To think the last words of Master Chief is Wake me. When you need me.. I know Bungie wants to open the door for a Halo 4, but at least give the fans a better ending then that.
Athrun
Lol, wow that is bad. Maybe since they're competing with Final Fantasy 7 for the title of most overrated game in history, they decided to make a crappy ending, just like in that game.

But if this was a Japanese game, we'd see a Halo 3: Final Mix later with a special ending called Deep Flood showing a Yellow Master Chief tripple wielding weapons.
Death
QUOTE (AnimePaul @ Sep 25 2007, 09:17 PM) *
QUOTE (Athrun @ Sep 25 2007, 07:55 PM) *
Hmm, maybe I should check out this Halo 3 ending that everyone says sucks. Not like I'll play the game anyway. Maybe some day, some random co-op mission if the A.I. is dumb enough to shoot my partner with a bazooka again so that I'll get blaimed for it. lol
Here you go: http://youtube.com/watch?v=keVRhlWUlMc
QUOTE (Master Chief)
Wake me. When you need me.
Come on, can you get any cheesier? First it is "Finish the Fight" now this. To think the last words of Master Chief is Wake me. When you need me.. I know Bungie wants to open the door for a Halo 4, but at least give the fans a better ending then that.


Keep in mind Master Chief Was awoken in Halo 1 when they needed him.

Same as in Marathon Durandal. Which was confirmed to be Master chief


If you really need me to find a link for this, I guess i can,but it should be obvious if you have played Marathon
Athrun
QUOTE (Death @ Sep 26 2007, 07:10 AM) *
Same as in Marathon Durandal. Which was confirmed to be Master chief

Hmm? What do you mean? That Master Chief is a character named Durandal in the game Marathon?
Vilagen
Meh, I really didn't care about seeing the ending, as I will not be able to even play the game for the next few months, plus I'm always more interested in the story that leads up to the end anyway. What's interesting about it is that it really doesn't ruin anything other than what you would have expected to happen anyway, which is good since it's everything else in between that is important. As long as the build up does a good job leading to the climax, I'll be content with that.
AnimePaul
QUOTE (Death @ Sep 25 2007, 09:10 PM) *
Keep in mind Master Chief Was awoken in Halo 1 when they needed him.

Same as in Marathon Durandal. Which was confirmed to be Master chief


If you really need me to find a link for this, I guess i can,but it should be obvious if you have played Marathon
Either way the ending was not great for a game that is suppose to close out a series. So I'm assuming that you would be okay with the same ending if they were to do another Halo trilogy and ended Halo 6 with "Wake me. When you need me."? That is a sorry excuse of a ending to reuse the same one again.
LagunaWannabe
Eh, ending wasn't HORRIBLE, but nothing that made you finish Halo 3 and go... "HOLY SH*T". Like, enthrall you and leave you with this amazing feeling haha.

Granted, i played Halo 3 with my buddy for like 4 hours last night, we're on the 6th level, so I haven't seen the final battles or anything, but the GAME itself is amazing. I'm loving it. Fast action, fun vehicles, plotline is kinda sparratic (but its always been like that), I'm just having a ball playing it.
LunarMaster
I would love to be playing Halo 3, but as of now my 360 is still getting repaired. No point in buying it if I can't play it.
LagunaWannabe
QUOTE
No point in buying it if I can't play it.


THat's complete bull. You could use it as a pillow, start studying the manual intensely, show it off to all your friends that DONT have it, use it to fan yourself, use it as a paperweight, and if all else fails and ur at a loss for some good porn or a girl, u could easily get off just by staring at Master Chief.

use ur imagination. God....


haha.gif xd.gif geek.gif cool.gif
cloudycat
QUOTE (Athrun @ Sep 26 2007, 05:31 AM) *
Lol, wow that is bad. Maybe since they're competing with Final Fantasy 7 for the title of most overrated game in history,


As far as I am concerned Metal Gear Solid 1,2 and 3 come pretty close tongue.gif

I'm personally in no rush for Halo 3 at all, my friend has it and just like Halo 2 the mulitplayer is great but the single player is garbage. I've never been that fussed on the series anyway. Besides from the Beta I played of Call Of Duty 4 I would rather save my money for that.
Athrun
QUOTE (cloudycat @ Sep 26 2007, 06:55 PM) *
Metal Gear Solid 1,2 and 3 come pretty close tongue.gif

If only that were true.

# Halo 2 (Xbox - 9.2 million)[9]
# Metal Gear Solid 3: Snake Eater (3.7 million)[89]

The other two MGS games sold pretty well though. Almost up there with Gaylo 2.

# Metal Gear Solid (6.6 million)
# Metal Gear Solid 2: Sons of Liberty (7 million)[87]

Sadly it seems the second game in the series turned people off from the third, which is a shame because the third is concidered by many as the best or up there with MGS1. But MGS3 definitely restored my faith in the series, and then some. All it needed was for Kojima to come back to the directors seat. (Unlike MGS2 which he left mostly to his team.)


Anyway, if some of my friends get Halo 3 then I might play some co-op or multiplayer. Those are always enjoyable. But I'll take it as it comes. If I don't ever play the game I won't even notice.
cloudycat
QUOTE (Athrun @ Sep 26 2007, 06:18 PM) *
QUOTE (cloudycat @ Sep 26 2007, 06:55 PM) *
Metal Gear Solid 1,2 and 3 come pretty close tongue.gif

If only that were true.

# Halo 2 (Xbox - 9.2 million)[9]
# Metal Gear Solid 3: Snake Eater (3.7 million)[89]

The other two MGS games sold pretty well though. Almost up there with Gaylo 2.

# Metal Gear Solid (6.6 million)
# Metal Gear Solid 2: Sons of Liberty (7 million)[87]

Sadly it seems the second game in the series turned people off from the third, which is a shame because the third is concidered by many as the best or up there with MGS1. But MGS3 definitely restored my faith in the series, and then some. All it needed was for Kojima to come back to the directors seat. (Unlike MGS2 which he left mostly to his team.)


I was referring to the scores rather than the sales, that said I would still rate the games a 7-8/10 but I agree the third was the better game, but the series just never appealed to me as far as stealth and military games go I'm probably more of a Splinter Cell fan simply because I prefer the realism.

QUOTE (Athrun @ Sep 26 2007, 06:18 PM) *
Anyway, if some of my friends get Halo 3 then I might play some co-op or multiplayer. Those are always enjoyable. But I'll take it as it comes. If I don't ever play the game I won't even notice.


I'm the same as you in that regard. I think I must be the only proud 360 owner on earth that isn't (to quote Borat) having a romance explosion over Halo 3.
Hoodman
Biggest reason why I got it is to finish the damn fight. I'm in a bit of beat the video game think about things later on type mode. Because I don't bring my systems when I go to college so I'm way behind with video games.
The Evil Dead
The third is what Halo should have been all along. I like how the structures in the game actually look like... Realistic instead of just texture blocks like in Halo 1 and 2.

My roommate got his copy today, a couple friends were gracious enough to bring over their copies yesterday. I've just played unranked online so far, but it's safe to say this is the best version of Halo yet. Is it perfect? No. Is it the best FPS on the 360 even though you can't duck and cover as in other FPS titles like GoW? I'd say so.

Everything seems to be balanced out... Goofy things like snipe glitching, or sweeping the head with any weapon are non existent, as is the over zealous auto aim that was prevalent in the second Halo. Using the controller to move your reticle seems like it actually takes more skill, instead of hoping for red and that glorious auto aim lock on... Meaning that a lot of people need to work on their aim with the controller, as I've been walking past snipers pretty durn easily. There's no stupid BXR'ing, or any super jumps that I've seen... I did play a months worth of Beta on top of my recent hours with the game.

The levels are all fairly well designed, definitely the best and most detailed of the series. I haven't really felt overexposed or anything like that on most of the levels like I did in Halo 2... And there don't seem to be those " Oh ##### " spots on the map that usually make you vulnerable to attack from anywhere.

Crap like the equipment seems like an afterthought though... I've really yet to use it to bail me out or assist me. I mean the bubble shield and grav lift are good for kicks, but they're not really necessary to kick ass. Same goes for many of the weapons... There's the new shotgun pistol, or other duals like the spiker that just don't really do much against the numerous rifles on most of the maps and I've yet to make any real use out of anything but plasma rifle/beatdown, and those are generally single handed. I've had my fun with a couple SMG's or a combination of duals, but they're not really a great method of taking out a crowd.

There's plenty of other new things in the multiplayer, like the ability to veto #### maps or game types if enough players agree to veto. Unfortunately since so many people play the game, you still have to deal with dipshits. On one more positive I can think of, you can set matchmaking to find the best possible game for you, so getting in bad laggy games is far less likely to happen... This makes TED happy.

Halo fans rejoice... This is what the series should have been all along. Those not down with FPS titles, or Halo, may be left wondering what all the fuss is about. As a fan of FPS games though, and a very active fragger, I say it's worth buying just based on my multiplayer experiences alone.

I'll probably post in here later... I don't see myself playing the single player anytime soon... But I may to unlock some custom armors. Oh yeah... The BR or Covey is still your best friend.

Melodic x Death is my tag... I ask that you be SOMEWHAT good if you want to play ranked or something.

EDIT: I almost forgot to add my major grievance with this game... It split screens in 4:3 ratio. Which is total ####### since I have an HD widescreen. The game looks alright in single player, but it looks like complete ##### as it ends up splitting horizontally and cutting off the edges of my widescreen TV for the 4:3 ratio. Bungie needs to un-noob, and patch this problem, now.
LunarMaster
Acually got to play it yesterday at a fiend's house. We played multiplayer online splitscreen. This game rocks. The controls are ultra smooth and the game runs with no lag (and if it has lag I didn't notice it one bit). I'm going to have to call up MS and make sure they get my damn system fixed ASAP.
Red_ryaN
I don't have a 360, and I didn't bother Pre-ordering it 'cause times I get a 360, I'm sure their will be an abundant amount of H3 copies lol

but yea... I played it at my friends house the night it came out from like 1:30am-5:00am

we mostly played campaign.. It was pretty sweet I suppose


as for multi player tho, we messed around a bit in a custom

you can't duel wield the needler, but it's now an 8 shot kill, and shoots 2 shots per trigger pull.


There's a whole lot less of auto aim/ Magnetism, gives it an H1 feeling to it, it makes 4 shotting people with the BR our sniping someone actually mean something now. It takes more skill to use the weapons, and is just more fun

Most of the maps are decent, and fun to play on

the HOST advantage! well if you played H2 a lot, you noticed that host had quite a noticeable advantage to say the least.
so far, I haven't figured out how to check for host, but from what I can tell the advantage is no where NEAR that of H2's.
so that's a huge +, and makes me happy now that Host isn't god lol

and they have some SWEET new controller lay outs. say hello to BUMPER JUMPER
You melee with the right bumper, jump with the left bumper (makes you completely in control of what you're doing, you can jump and melee with out ever taking your thumb off the control stick HEAVEN!

oh wait! the spawns!

The New Spawn System
By Anonymous | Published: September 25, 2007 4:42am EST
Bungie explained Halo 3's new spawn system as “complex”, with several elements determining where a fallen foe will come back to life. What weapons a team holds plays a factor in determining where enemy respawns as well. While it’s going to take awhile gain mastery of the spawn system here are a few first impressions:

In slayer Valhalla, spawning behaves like flags. You spawn on your team’s side of map

It seems matchmaking may have different spawn systems for different maps – this needs testing.

On High Ground it seems that holding a sniper on the beach will force enemies to spawn behind you. For this reason you have to be sure to watch your back and not move too far forward. This may be the case on other maps as well.

The possibility for exploiting the weapon-logic of the system may present a problem as knowledgeable teams set up in a way to force enemies to spawn in to an inescapable trap.

As of now the affect that certain weapons have on the spawn system needs further testing. The system has changed and no longer operates like Halo 1 or Halo 2, of this we can be certain. More to come.
------------------------------------------------------------------------------------------------------------------------------------------


and here's a lit form of some stuff


1. The lunge (non-sword) has been greatly reduced

2. Melee hits connect easier (best noticed when jumping at/down on someone)

3. Autoaim reduced across the board

4. The sword (and iirc all weapons) now have a delay when being switched to before they can be used. No more switching to the sword and lunging in the same stroke. This delay applies to reloading weapons as well as firing them.

5. The sniper rifle has a longer wait period after being fired before being able to be fired again, and your aim is taken off mark by the recoil after shooting.

6. Conversely, the plasma pistol is obviously less effective. Less tracking, and you can no longer hold a charge indefinately.

7. The Pistol: Now takes 4 shots to the body and 1 to the head to kill. That means when dual wielding it is effectively 2 to the body, 1 to the head.

8. No more BXR, BXB, or double shot (yet, but I've heard rumors)

9. Invisibility is more effective (it actually makes you invisible !!!!

10. Grenade jumping is back (even if you're off host)


well anyways, that's all I have for now

in conclusion: I'm really liking this game so far, from what I've played.
I was a HUGE H1 fan, and I absolutely hated H2..but with this, I can just forget all about H2 smile.gif

I wasn't planning on getting a 360, but now I'm looking forward to it
Mushroom
haha. I went into gamestation today, and on the ps3 display ( sony widescreen hdtv, ps3 out in the display case below it, surrounded by ps3 games), someone had put the halo 3 demo video on XD I just stood and laughed for 5 minutes at the genius.
The Evil Dead
It's so genius they put the split screen in 4:3

THANK YOU BUNGIE. YOU ARE SO SMART. YOU ARE SO SMART... S M R A... I MEAN S M A R T.

But yeah it's the best Halo, and now I can own anyone who has no skill ( NO MORE AUTO AIM OR GLITCHING HEADSHOTS, BXR, or anything else silly BITCHES ). GO LOOK AT MY SCOREZ PLZ

http://www.bungie.net/stats/PlayerStatsHal...dic%20x%20Death

Also can anyone satisfy my curiousity on what a " steaktacular " is? I have 3.
Red_ryaN
steaktacular is when you beat the team by more than 25 kills

someone made a bet with bungie that hey could beat them by more than 25 kills or something.. and they did. so some Luke guy owes em a steak dinner.. or something like that lol

long story short: It's an inside joke

btw dead, add my new acc. i red ryan i
I won't be on for a while tho, till I get a 360 of my own

EDIT: btw, played a bunch of team slayer last night. and only got cheated once tongue.gif
we were wrecking thim 17-5, then they bridged us out. and we went down a level, because it says we quit :/
o well tho, it was still fun as hell
The Evil Dead
I'll send you an add later on for sure.

Another gripe of mine is that Bungie sucks with level design. Some of the levels are very uneven, and it's very easy to take position on many a map and use it to your advantage. In a fragger, I think everyone should have an equal opportunity to kick ass and not be spawn fragged because of bad map layout. That and many of the levels are AGAIN redone levels from the original Halo, that were upgraded in Halo 2, and now redone again for Halo 3. I'd have liked to have seen all new maps, with maybe just a couple of favorites.

Otherwise, I'm still doing fine. Looking for GOOD players to play with so I can level up in Matchmaking. I don't play TS that much because I can't connect with one of my really good friens IRL at all, and my other IRL friend never wants to play so some of the best people I've played with aren't available... Meaning that I'm left leading with a plus 10-15 spread of kills and deaths, and the rest of my team having -10- -15 spreads. There's only so much I can do.

I also need to unlock all the amor still.. But the singleplayer seems so boring. I don't think I want to " Finish the Fight " anytime soon.
JD-san
For now, I'll just comment on the campaign and the ending... All I can say is the end was fitting. It may seem pretty cheesy to people who haven't played the stories, but I'm not sure why those people would comment on it anyway. Also, that video doesn't show the full ending. There's like 10 seconds more afterwards that only plays if you completed legendary difficulty, which I did with a friend a couple nights ago. And I won't say how, but it definitely points towards a Halo 4. Fun game for sure, and my favorite part of campaign was watching the full video of our last mission in co-op. You get to see everything just as it happened, from any player's viewpoint, or even the stage camera that you can fly around anywhere, to see what was going on at any point in the stage from any angle. Multiplayer has the same feature, but I haven't tried it out yet.

But meh, I'm tired as all shiz. So I'll follow up with the rest of my thoughts later.
AnimePaul
QUOTE (JD-san @ Oct 1 2007, 08:41 PM) *
[color="red"]For now, I'll just comment on the campaign and the ending... All I can say is the end was fitting. It may seem pretty cheesy to people who haven't played the stories, but I'm not sure why those people would comment on it anyway. Also, that video doesn't show the full ending. There's like 10 seconds more afterwards that only plays if you completed legendary difficulty, which I did with a friend a couple nights ago. And I won't say how, but it definitely points towards a Halo 4.
Master Chiefs half of the ship lands on another planet which obviously opens it up for a Halo 4. I highly doubt that Microsoft won't jump on the ideal of another numbered Halo game. Bungie pretty much left it open for another trilogy if they wanted too. The ending was cheesy he get thawed out in Halo 1 and then gets back in the tube in Halo 3, then again Halo always had those cheesy lines.
The Evil Dead
I officially declare 9/10th's of 360 owners on this forum, posers.

Thank you.
LunarMaster
Well I finally got my 360 back (and they actually gave me a brand new one that was made last month smile.gif) and of course I went and quickly picked up Halo 3. After playing for like 5-6 hours I can safely say that this game rocks. I first played some custom matches with friends and then played through the campaign on Legendary (Co-op). Having people with you makes it pretty easy to go through the campaign, but I'm sure doing it alone would be quite difficult ( you respawn as long as there is 1 person alive and no enemies around). Didn't beat the game, but at this pace it seems pretty short. I still need to play some ranked Multiplayer to get those stripes.
Grahf
I would post in this topic, but I'm too busy playing Halo 3.
Ken Masters
Campaign story (altough I enjoyed it) was kind of lame. I mean they wrapped up the game in 9 missions, as compared to the previous Halo games which had a decent amount of missions capaign wise. I guess the creators were leaning more to the X-Box live mutliplayer then anything else in this game. Oh well, gameplay is fine, but it just plays like an updated Halo 2. I still think a "duck and cover" would have been useful in the game. People would say that would kill the game flow, cuz' Halo is suppose to be fast paced. Me? I think it would have helped the game for the better. Oh well. . . fun game at the very least, but doesn't really live up to the hype for me.
The Evil Dead
Campaign? What's Campaign?

Speaking of wonderful Halo things... I always enjoy sniping someone when my reticle isn't on them at all. Or when headshots with red dots just go straight through the person's head even though they're just standing still. Mmm... Netcode.
Durandal
QUOTE
Rank Amateurs

I’ve had a lot of mails from skilled Halo players saying things like, “Hey, I am stuck at level 41 skill level and I am not going up, so your skill system must be broken.” Actually, what you’re seeing is that it works. What the system is telling you, is that relative to the other players currently playing Halo 3, you are a level 41. You should not be going up in skill level until you become appreciably and significantly better.

If you suddenly developed a whole new level of headshot ability, for example you’d find that your skill level would rise commensurately. It is not, like your rank, supposed to climb inexorably based on experience, but rather to judge and determine your relative skill and match you with players of like skill. My experience is that games are closer, tighter and more fairly balanced than ever before. The spikes happen at the low end, as you mix it up with folks who haven’t played enough to determine a steady skill level. As you get better, progress will slow and eventually halt as the system determines your overall ability and uses that to find matches.

#######. Double kill, Killing Spree, Running Riot, Stick, Sniper Headshot, Assassination, Beatdown, 11 total kills in the Double Team game. Do I go up? No. The guy im playing with does though. Bungie's system cant "judge skill" worth f*ck. This "skill system" of theres is really starting to piss me off because I cant seem to get level 45. Ive sat at 44, but I usually end up going back down to 43 over one loss. Its driving me crazy.
The Evil Dead
I haven't really had a problem myself. Running over other teams with people around my same level resulted in huge level gains, usually a level a game/every other game, sometimes multiple levels in one game.

I think the game is quick to delevel you though. I think Bungie should take into account that even if your team got stomped, if you did pretty damn good ( Better than the other teams leader, or close ) you shouldn't lose your level or even be on your way to losing a level. Many loses just result in instant level loss, no matter how close the fight.

Then again I haven't played any TS or anything ranked in awhile since I haven't been on when friends have to create a decent enough team to go into battle so I've been at 41. Generally playing by yourself gets you teared up, for some reason or other.

A thing I do enjoy about Halo 3 is that in social slayer I'm always matched up with 3 stars, brigadiers, and generals. I can't get a game against noobs anymore... I may as well be playing ranked.

And I think the AR needs to be toned down.
Ragnarok
I'm finally getting a 360 sometime in November and will most definatly be getting this game. I will also have it online, and most likely with the same gamertag. I have had a chance to play it even though I don't own a 360, and its definatly an improvement to Halo 2 to say the least. There are some things I don't like about it, but as a whole its a great game, and the things that I have a problem with are easy to forgive and forget....about.
Durandal
QUOTE (The Evil Dead @ Oct 30 2007, 05:19 PM) *
And I think the AR needs to be toned down.

No kidding. If you're not host, the AR can take you down even if you have a BR. Needler needs to be toned down as well. The weapons are not ballanced.
The Evil Dead
Yes dude. I ##### hate getting outgunned by an AR up close when I have a BR on someones face the whole time. Doesn't make any sense at all. I know the BR is more of a mid distance weapon, but it's still as potent as it was in the second close up if you can dome shot people the whole time. The AR should not be able to beat it in a close up firefight if the BR is doming people.
LagunaWannabe
Overall, I was satisfied with Halo 3's ending. I think that Master Chief's last words completely reflected his personality and aura in the games. He's a flat character made to be this image of salvation, strength, determination, and survival.

The Arbiter was cool and all, but he had much more personality, and didnt give off the same "Hero" aura that Master Chief did.

Spoilers with ending:



But yeah, it ended nicely with what you could define as a romance between Cortana and Master Chief, how he "rescues" her, and how she says it's been an honor serving with him and she'll miss him.

Not to mention, the last level was DEFINITELY one of the most kickass levels in Halo that i've seen. Brought back memories of Halo 1's last level, except 100000000 times more intense.


The only thing i DIDNT like, was how they show that planet thing in the distance in the secret ending.... It made room for a kind of sequel that I didint really appreciate.
The Evil Dead
So far I've skipped all the story in the single player. I think I'm about halfway through the game on legendary... Just playing occasionally with some IRL friends in online co-op when I'm tired of somehow missing headshots with the sniper rifle even though I'm in the red with a dot.

I must say I find the single player to be somewhat uninspiring, like the second Halo. I don't know how long the campaign is, but it doesn't seem to be all that lengthy and that will probably take away from the experience. Some of the battles are pretty neat, but certainly nothing awe inspiring.

Also nothing in the game, especially the terrible looking cutscenes and less that eye catching graphics didn't really get me too engaged in wanting to experience the whole story. Playing through strictly to get armor is really the only reason I'm bothering.
Red_ryaN
speaking of halo3
me and TED wreck kids..
TED and I wreck kids
Bleucheese Hero
So I've seen complaints and joys about new weapons, but one of the new ones hasn't even been mentioned in passing yet. Like, what the hell? Am I the only one who uses the spartan laser? Effectively, I might add?

My view on Halo Three: Campaign was fun, the four-way co-op is crazy awesome (especially on Legendary). Knowing that even if you die you most likely have three other mobile spawn points makes for sweet gameplay and screenshots. The levels were well laid out and you always had time to prepare for an encounter. It lacked some of H1's "library" effect, which would've been cool but whatever, right? If you want to have hordes of bloodsucking flood spawn all over you in hordes no less than fifty million, play Halo One, I know.

Most of the enemies were pathetic, in my opinion. Even the Brute chieftains with gravity hammers and sticky-grenade-repelling-armor were simple enough to kill with BR or Carbine headshots. Without Elites it just didn't seem to be Halo anymore, Elites were (are) the most deadly thing in any of the games.

By the way, didn't the Hunters join us with the Elites? Why are we killing them? Plot twists FTW (or WTF), I suppose.

The multiplayer levels are good. My favorite being The Pit, even with only three or four players it's a good close-combat map. The revamped multiplayer maps from H2 are fun as well, but I've found myself playing more of the new maps than the old.

Except for huge maps like Valhalla and Sandtrap, I personally find sniping completely superfluous. It's not that I can't snipe, it's just that there's always a better weapon like the BR or the laser or dual SMG's around. In H2 I could get head-snapshots like nobodie's business, even unscoped, but in H3 it's not all that fun. I prefer the close and mid range combat. In place of the sniper I prefer to use the laser anyway, it's a one hit kill no matter of where you hit them.

QUOTE
Yes dude. I ##### hate getting outgunned by an AR up close when I have a BR on someones face the whole time. Doesn't make any sense at all. I know the BR is more of a mid distance weapon, but it's still as potent as it was in the second close up if you can dome shot people the whole time. The AR should not be able to beat it in a close up firefight if the BR is doming people.


Uh, what? The AR is an automatic machine gun, dude. Do you really expect to beat it up close with a triple-burst rifle, even with headshots? AR fires like five rounds per second. If you get boned by it back up where the spread from full-auto doesn't affect you.

Also, someone said that dual SMG's aren't crowd killers? You can kill someone with half a clip from ONE SMG, let alone two. I've experimented and you can kill someone with full-auto dual SMG's from BR range.

The rocket launcher is almost totally anti-infantry now, sadly. The lack of lock makes air superiority or even vehicle activity simple unless there's a laser around, but even that can be evaded. What really got me was that the Warthog is so slow now. It even slows down around corners! Seriously, if I want to slow down around corners I'll let off the gas, not have some stability control program do it for me.

My three cents. I'm forgetting stuff.
The Evil Dead
QUOTE
Uh, what? The AR is an automatic machine gun, dude. Do you really expect to beat it up close with a triple-burst rifle, even with headshots? AR fires like five rounds per second. If you get boned by it back up where the spread from full-auto doesn't affect you.


Since when does a starter weapon beat any weapon you pick up in most FPS titles? I think the AR shouldn't beat a BR, especially when you're headshotting people. I might not care as much if you were able to switch weapons faster, but since they've included more of a delay while switching, sometimes you're just screwed because you can't whip out your AR in time.

Also they need to fix the net code, which I'm sure is impossible. I think I could count the headshots that aren't headshots on the fingers of every member on this forum. Don't give me red with a dot if I'm going to miss, thx.

Go uh, what, somewhere else. It's unbalanced and I'm not the first one to bring this up.

As for lasering I consider myself quite the railer.

And for the rocket launcher... I could care less that it doesn't lock. Vehicles are teh ghey.

The only reason I'm playing the campaign is for armor, and I still haven't bothered to beat it. It's rather uninspiring.

And yes... Ryan and I do wreck. I need to get back on, been a few days.
Hoodman
christmas time means XBox360 whooooo!!!
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