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Noonstalker
Click ME


Seems to be shaping up to be a deadly game. It's my only must have for the holiday season of 08. Cant Wait.
Mushroom
It looks awesome as usual, and I'll definetely give it a go, but i hope the game plays a bit more smoothly this time around. My biggest problem with the first was the controls felt clunky to me. My guy didn't do hat I wanted him to do fast enough, or easy enough. It was still playable, but the controls shouldn't be a factor frustrating you in a game these days. Thumbs up though.
Phisix
Great news. I loved the first one, especially for it's multiplayer. If they use everything great the first one had and add new things, then I will be a happy man.
The Evil Dead
The first has horrid and off balanced multiplayer.
Grahf
I kind of enjoyed the first ones single player, but I thought multiplayer was bad. I'm not really looking forward to this too much, but I guess I might rent it. Resistance 2 looks to be a whole lot better than this (comparing it because they both have 2 in the name).
Mushroom
QUOTE (Grahf @ Apr 12 2008, 03:57 PM) *
Resistance 2 looks to be a whole lot better than this (comparing it because they both have 2 in the name).


Absolute freakin fact.

TED, what were those videos you mentioned in the shoutbox earlier? I checked IGN, but i see no new videos up for R2?
Voyou San
QUOTE (The Evil Dead @ Apr 12 2008, 05:52 PM) *
The first has horrid and off balanced multiplayer.


it had a multiplayer??
Noonstalker
QUOTE (Voyou San @ Apr 12 2008, 09:34 PM) *
QUOTE (The Evil Dead @ Apr 12 2008, 05:52 PM) *
The first has horrid and off balanced multiplayer.


it had a multiplayer??



The first ones multiplayer for me wasnt so bad. I never got caught playing a game with crabwalkers or cheaters for that matter.
Sigs Minock
i know* Joshua Ortega -the guy who's writing the story [i think he wrote the story of the first one too]- and i'm hoping the story is more, lessay prominent. i play RPG's because i want story... FPS's have a shallow story with a "go here and shoot everything" linearity.

i wasn't over all impressed with first game. like i said "go here and shoot everything" kinda gets boring.

*i don't know Ortega personally. i met him at comic book signing and he's a cool guy. i'm gonna meet him again at this year's Emerald City Comicon
Mushroom
I didn't know you hit the cons Sigs, you're a comic book fan? Or do you just stalk video game writers XD

I didn't even know what the story was when I was playing it haha. I asked my bro who had completed it, d he just shrugged and said it didn't matter XD
Noonstalker
I thought the story for the first one was neato. It left alot of "What if" questions and what not. The biggest one for me is, how did Fenix end up in prision?
Sigs Minock
QUOTE (Mushroom @ Apr 13 2008, 10:04 AM) *
I didn't know you hit the cons Sigs, you're a comic book fan? Or do you just stalk video game writers XD

I didn't even know what the story was when I was playing it haha. I asked my bro who had completed it, d he just shrugged and said it didn't matter XD


this is my second con. i've only been collecting comics for a few years now, and most my weekly pulls are from smaller, independant labels. ATOMIC ROBO!! [seriously, i only pick up one comic each from DC & Marvel, and they're stories that aren't waist deep in the respective universe- DC's Booster Gold & Marvel's Runaways]

The story behind Gears of War was... baddie attack, you got gun, start killing baddie. Then you given job to destroy baddie's hive, you fight baddies in hollow-earth... bomb goes off- game over.

stopry behind GoW2: not all baddies killed. ones that survived really pissed. you need bigger gun.

that's the basic story behind most shooters: KILL EVERYTHING THAT'S NOT A GOOD GUY.
The Evil Dead
QUOTE (Sigs Minock @ Apr 13 2008, 12:56 PM) *
i wasn't over all impressed with first game. like i said "go here and shoot everything" kinda gets boring.


Yes it is. Which is why I think a FPS title's multiplayer is the strongest point. Unfortunately Gears failed.
JD-san
I was going to make an entirely new thread about this, but I guess it can go here. But someone should probably throw an update notice in the topic title. Some pretty juicy stuff was leaked. Started as a string of rumors, but it looks like it was all legit.

QUOTE
Gears of War 2 X360 multiplayer details confirmed
Posted May 24th 2008 11:55AM by Dustin Burg
Filed under: News

Wow, it was actually all true! Thanks to loyal X3F reader Rhemelious, we were given the opportunity to view each and every page of the exclusive Gears of War 2 article that appears in next month's issue of UK magazine X360. The same issue that was rumored to reveal all kinds of new and exciting GoW2 multiplayer details. Well, after giving it a thorough read (sorry, it's kind of illegal to post magazine scans), we can 100% confirm its contents and say that the rumors are indeed true. The new weapons, gametypes, game modes, features and options are all true! So, being the obsessive Gears fans we are, after the break we posted our own recap of what we found inside the pages of X360. Yes, the list is long, but we organized the new GoW2 information the best we could. Believe us, you'll want to jump towards the break, because there's a mountain of juicy delicious Gears 2 details. We're so happy ...

[Thanks, Rhemelious]




List of Juicy GoW2 Details from X360 Magazine

Ten person, 5v5 online multiplayer.
Yes, Gears of War 2 will have a Halo-style matchmaking system.

There will be respawning multiplayer modes, but the focus is still towards traditional non-respawn gaming.
Multiplayer game modes:
- "Guardian" game mode: A remade version of Gears' Assassination game mode where the objective is still to kill the other team's leader, but players keep respawning as long as their leader is alive. Opponents' leader will be marked on the HUD to keep the game moving along.
- "Wingman" game mode: You and a buddy team up, sharing a single character model in this five teams of two game mode.
- "Meatflag" game mode: A CTF-style mode where the "flag" is actually an AI-controlled player who'll wander the map and attempt to kill anyone who gets near. To "capture" him, you'll have to first down, then escort him as a meatshield all the way back to your base, all while your opponents are trying to kill you and shoot at the "flag". Because, if shot at enough, your meatshield flag will break free, go berserk and deal out the pain. Respawning will be featured in this game mode as well as stats for the amount of kills the AI-controlled flag dished out
Multiplayer maps:
- Around a dozen maps will be included on disc.
- "Gridlock": A remake of the Gridlock we've all come to know and love, but taken over by vegetation, old age and now featuring a beautiful sun-setting glow.
- "River": Symmetrical map featuring a house and a sniper tower separated by (you guessed it) a river.
- "Security": A long, thin map with "verandas" on each side that are sealed off by red laser bars. In the center of the map is a button to deactivate all the security for roughly 20 seconds.

Fishing moves when an enemy is downed:
- "X" button: Traditional curb-stomp.
- "B" button: Melee attack that will be weapon specific. (Longshot sniper rifle will be used as a golf club of death.)
- "Y" button: Flips your opponent over and let's you punch in their face ... UFC style.
- "A" button: Use your enemy as a "meatshield" that limits your weapon choice to a pistol. And, yes, your meatshield can and will disintegrate in your arms after taking on enemy fire. If they don't get ripped apart, you can always dispense of your meatshield with a good old snap of the neck.

Random weapon location respawns will be used, but only for certain weapons not including power weapons, pistols or grenades.

All weapons have a variable amount of "stopping power" that'll slow down an opponent's running or diving abilities.
Weapons:
- Players will have the option of spawning with the chainsaw-equipped Lancer or the newly modified Locust Hammerburst.
- "Scorcher" weapon: A flamethrower that we're promised will produce some uber-realistic fire.
- "Medusa" weapon: A new Locust pistol that is said to be extremely powerful, pumping out five to six rounds per shot downing enemies in a few shots. Said to be the perfect compliment to a meatshielder.
- "Hammerburst" weapon: Changed a bit, now requiring players to pump the trigger as fast as possible (think Halo 3's Carbine). Though, recoil will increase the faster it's fired.

Grenades:
- Can be stuck to people, walls, the floor and any other surface to be used as a makeshift proximity mine.
- As before, players will spawn with one smoke grenade.
- Smoke grenade: Now carries a "stun" effect that "ragdolls any player within their blast radius".
- Poison gas grenade: Spews poison that will kill anyone who lingers in its poisonous cloud.

Chainsaw Duels:
- Whoever does the quickest amount of "B" button tapping will be victorious.
- Your teammates can help give you an edge in the duel by shooting the opponent which will give you the upper hand on the "B" button mini-game.
- No duel will occur if a player is chainsawed from behind. Instead, the sexy "butt to head" chainsaw animation will kick in giving the attacker and instant kill.

The cover system has been subtly reworked, where players' gun and body sit tighter to cover making it harder for your enemies to get an attacking angle.
Bullet shields described as "metal bucklers" that can be carried as indestructible cover. The trade-off being that only a pistol can be wielded and movement is slowed dramatically. One benefit of the bullet shield is that it can be planted into the ground for mobile cover, though we're told enemies can kick it over if they get close enough.
Once killed in a non-respawn game, players will enter a "dynamic battle-cam" that floats above the action.
Also available (when dead) will be a Ghost Cam where players can view the action from the battlefield and take screenshots that can be uploaded online similar to Halo 3.

Hammerhead Grunt Locust revealed and named as such because of his shark looking helmet.
The GoW2 Collector's Edition may include a weathered looking Polaroid of Dom's wife, the same one seen at the beginning of the game.
Development on Gears 2 is roughly at 65% complete.
Don't count on Call of Duty 4 style XP or perks, Cliff says they will not be adding these types of character building elements to the Gears universe.



Source - Xbox 360 Fanboy


Sounds awesome. I'm especially liking the multi-team gametype, flame-thrower, and moving cover additions. But honestly, it all sounds good.

Thoughts?
Noonstalker
Meatflag sounds ##### deadly! I cant wait to get my hands on that. The rest is badass but meatflag ftW!!!!
kik_the_forgotton
Personally I can't wait to get my hands on gears 2 I think its going to be a awesome game. I agree completly about how the first ones story and single player campaing sucked but then agian i didn't buy it expecting an amazing story if i wanted that i could just play bioshock or now that i have it mgs4. But who ever didn't like the multiplayer which even for all the bugs was increadible (iam still not tired of it) maybe your just not into things like that or your gaming skills lie elsewhere, because as long as you know how to play and are playing with good people its fun as hell. I think as long as they fix the bugs in 2 its going to be the best multiplayer game out for the 360 and agian i cannot wait.
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