I like NG2 better than NG1/S/B. I dunno why, it just feels... smoother to me, I guess. That, and the obliteration and ultimate attacks are just stunning (until you overuse them, I suppose).
QUOTE (lunarmaster)
I'm probably not going to get this game for a while, but it does look pretty cool. How are the Achievements (I'm guessing pretty impossible). I wonder when the demo is going to roll out so I can check it out.
The achievements actually aren't too difficult to get. I'm having no problem picking them up, and have had a lot of chances to do so at my current point in the game. Actually, some of them are downright
easy to get. There's seriously no problem with getting them. I imagine the hardest ones will be beating the game at the higher difficulties (one achievement for each difficulty), or beating the game using only one of the eight weapons (one achievement for each weapon). The Crystal Skulls (this game's Gold Scarab equivalent) don't give much trouble either.
Everyone complains about the camera though. To be honest, I've yet to have any extreme trouble with it. Granted, it took a little while to get used to it, but you can control the camera really well. If you can learn to control the camera, and not let it go off on its own, you should be fine. I assume most people never think about moving the camera around or something. I dunno, it seems fine to me.
The difficulty is pretty high though, I'll admit. The first boss was pitiful (I had no trouble whatsoever), but the second boss gave me a run for my money, and the third boss is still giving me trouble. =/
The enemies, thus far, are pretty cool too. I like that you can chop off their limbs, causing them to fight in an entirely different way. For example, if you cut off a leg, then the enemy will crawl towards you, and if they happen to get close enough, they grab you, force an exploding shuriken into your chest, and kill themselves, taking a chunk of your life with them. If they lose an arm, they'll knock you on the ground, get on top of you, and slash at you furiously as you try to mash buttons to get out of the hold. They perform hold moves with all of their limbs intact too, but the fact that they seem much more determined after losing a limb is pretty cool. Things like that impress me.
I enjoy it so far, I picked it up on release day, and I'm glad I did.